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Object-or-Jigsaw.md

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What do you use?

Difference between Objects and Villages in terms of definitions

OBJECTS

  • "Primative"
  • Have Styles
  • Object Priority Placement System
  • Waterlogged
  • Supports Bottom
  • Have place modes
  • Have density
  • Have chance
  • Have an Array of random objects that are placed on call
  • Suport Edits (rotation, movement etc...)
  • Supports Translation - CarvingSupport

JIGSAW ----same as object----

  • "Non-Primative"
  • Have Styles
  • Waterlogged
  • *Object Priority Placement System *(Already implemented with jigsaw schema)
  • Have place modes
  • Does not Support Bottom **should
  • Have density
  • Have chance
  • Have an Array of random objects that are placed on call
  • Suport Edits (rotation, movement etc...)
  • Supports Translation ----same as object----
  • Fallback pools (needs to be implemented)
  • Connectors
  • Loot
  • Rarity implementation
  • Names - CarvingSupport