You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Description:
The DirectX backend currently lacks support for bitwise operators (&, |, ^). This results in errors when translating shaders containing these operators.
Steps to Reproduce:
Write a shader using bitwise operators.
Translate the shader using CrossGL.
Observe the error during translation.
Expected Behavior:
The translator should handle bitwise operators correctly without errors.
Actual Behavior:
The translation fails with an unsupported operator error.
Environment Details:
OS: Windows 11
DirectX Version: 12
Python Version: 3.10
Additional Context:
I have reviewed the code in directxtocrossglcodegen.py and found that these operators are not implemented.
The text was updated successfully, but these errors were encountered:
Description:
The DirectX backend currently lacks support for bitwise operators (&, |, ^). This results in errors when translating shaders containing these operators.
Steps to Reproduce:
Write a shader using bitwise operators.
Translate the shader using CrossGL.
Observe the error during translation.
Expected Behavior:
The translator should handle bitwise operators correctly without errors.
Actual Behavior:
The translation fails with an unsupported operator error.
Environment Details:
OS: Windows 11
DirectX Version: 12
Python Version: 3.10
Additional Context:
I have reviewed the code in directxtocrossglcodegen.py and found that these operators are not implemented.
The text was updated successfully, but these errors were encountered: