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Interrupted scripts #42

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PuppyPi opened this issue May 21, 2021 · 0 comments
Open

Interrupted scripts #42

PuppyPi opened this issue May 21, 2021 · 0 comments

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@PuppyPi
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PuppyPi commented May 21, 2021

Just to be sure, when a script is interrupted by a MESG or an engine Event (not by CALL), its running state is completely trashed, right?, not paused and resumed when the new script finishes?

Though according to Verm in #31, any higher script running states on the CALL stack are not affected! :o

(As for stopping a script rather than interrupting, see #30 )
(And as for a script err'ing, see #41 )

@PuppyPi PuppyPi mentioned this issue May 23, 2021
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