Skip to content
This repository has been archived by the owner on May 6, 2024. It is now read-only.

Danger/skull animation #9

Open
2 of 5 tasks
jakubg1 opened this issue Jan 29, 2023 · 1 comment
Open
2 of 5 tasks

Danger/skull animation #9

jakubg1 opened this issue Jan 29, 2023 · 1 comment
Labels
boards Game board related issue

Comments

@jakubg1
Copy link
Collaborator

jakubg1 commented Jan 29, 2023

  • When the spheres reach a danger point, skulls should appear behind the balls on the path and they should flash towards the end point.
  • The skull should be, obviously, animated.
  • Since the skull center is always its endpoint, it can be rendered along with the path itself.
  • If the player dies, a completely separate skull effect with eating the frog would appear. The source seems to be always the first path specified; no detection which path has breached the endpoint seems to be made.

  • bf19d02 Implement base for skull rendering
  • 05631b4 Refine animation (make it smoother)
  • Smaller skulls on the path that start from the danger zone and glow towards the skull
  • Implement fire additive effect around skull frame
  • Add death animation
@jakubg1 jakubg1 added the boards Game board related issue label Jan 29, 2023
@ShamblesSM
Copy link
Member

ShamblesSM commented Feb 18, 2023

(Edited because tasks don't apply to comments)

I've pushed a commit that contributes to this issue (096d353). I forgot to mention it there though.

Edit 2: Force pushed

ShamblesSM added a commit that referenced this issue Feb 18, 2023
The skull opening it's mouth will have to be smoothly animated.

Additive effect, danger skulls on path and death animation TBI.

Contributes to #9
ShamblesSM added a commit that referenced this issue Feb 21, 2023
This moves skulls into their own class - Hole (just like the original code for Zuma), and it borrows code from UIWidgetSpriteProgress.

Contributes to issue #9
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
boards Game board related issue
Projects
None yet
Development

No branches or pull requests

2 participants