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README.md

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- Unified shader generation
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The intended usage of The Forge is to enable developers to quickly build their own game engines. The Forge can provide the rendering layer for custom next-gen game engines. It was designed with -what we call in the moment- a next-gen rendering feature set in mind.
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# Build Status
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* Windows [![Build status](https://ci.appveyor.com/api/projects/status/0w2qj3fs8u4utojr/branch/master?svg=true)](https://ci.appveyor.com/project/manaskulkarni786/the-forge/branch/master)

Screenshots/06_PBR.PNG

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