File tree Expand file tree Collapse file tree 2 files changed +94
-8
lines changed Expand file tree Collapse file tree 2 files changed +94
-8
lines changed Original file line number Diff line number Diff line change @@ -170,10 +170,21 @@ flags:
170
170
171
171
iwakura_aria :
172
172
game_ia : yes
173
+
174
+ new_bgmplay : yes
173
175
new_bgmstop : yes
176
+ new_playmovie : yes
177
+ new_presence : yes
174
178
new_save : yes
179
+ new_scriptload : no
175
180
new_seplay : yes
181
+ new_setevflag : yes
182
+ new_sseplay : yes
183
+ new_titlemenu : yes
184
+ new_voicestop : yes
185
+ bgrelease : yes
176
186
177
187
chaload : yes
178
188
mescls : yes
189
+ movie_01_27 : yes
179
190
return_labels : yes
Original file line number Diff line number Diff line change
1
+ - pattern : 00 01 00
2
+ name : CreateThread
3
+ operands : [expr, expr, int16]
4
+ flags : [game_ia]
5
+
6
+ - pattern : 00 01 80
7
+ name : CreateNamedThread
8
+ operands : [expr, expr, int16, str]
9
+ flags : [game_ia]
10
+
1
11
- pattern : 00 12 00
2
12
name : SetFlag
3
13
operands : [expr]
28
38
operands : [expr, expr]
29
39
flags : [game_ia]
30
40
41
+ - pattern : 00 26 00
42
+ name : SSEplayEx
43
+ operands : [expr]
44
+ flags : [new_sseplay, game_ia]
45
+
46
+ - pattern : 00 43 14
47
+ name : SystemMesInitMap
48
+ operands : []
49
+ flags : [game_ia]
50
+
51
+ - pattern : 00 43 16
52
+ name : SystemMesInitMap2
53
+ operands : [expr]
54
+ flags : [game_ia]
55
+
56
+ - pattern : 00 43 19
57
+ name : SystemMesMainMap
58
+ operands : []
59
+ flags : [game_ia]
60
+
61
+ - pattern : 00 43 1A
62
+ name : SystemMesFadeInMap
63
+ operands : []
64
+ flags : [game_ia]
65
+
66
+ - pattern : 00 43 1B
67
+ name : SystemMesFadeOutMap
68
+ operands : []
69
+ flags : [game_ia]
70
+
71
+ - pattern : 00 43 97
72
+ name : SystemMesSetMesMap
73
+ operands : [expr]
74
+ flags : [game_ia]
75
+
76
+ - pattern : 00 43 98
77
+ name : SystemMesSetSelMap
78
+ operands : [expr]
79
+ flags : [game_ia]
80
+
31
81
- pattern : 01 09 80
32
82
name : MesSetSavePointRL
33
83
operands : [int16]
63
113
operands : []
64
114
flags : [game_ia]
65
115
66
- - pattern : 00 01 00
67
- name : CreateThread
68
- operands : [expr, expr, int16 ]
116
+ - pattern : 20 01 00
117
+ name : MapInit
118
+ operands : [expr]
69
119
flags : [game_ia]
70
120
71
- - pattern : 00 01 80
72
- name : CreateNamedThread
73
- operands : [expr, expr, int16, str ]
121
+ - pattern : 20 01 10
122
+ name : MapSetDisp
123
+ operands : [expr]
74
124
flags : [game_ia]
75
125
76
- - pattern : 20 01 00
77
- name : MapInit
126
+ - pattern : 20 01 20
127
+ name : MapSetHide
128
+ operands : [expr]
129
+ flags : [game_ia]
130
+
131
+ - pattern : 20 01 30
132
+ name : MapSetReq
133
+ operands : [expr]
134
+ flags : [game_ia]
135
+
136
+ - pattern : 20 01 40
137
+ name : MapClearReq
78
138
operands : [expr]
79
139
flags : [game_ia]
80
140
81
141
- pattern : 20 01 50
142
+ name : MapMain
143
+ operands : []
144
+ flags : [game_ia]
145
+
146
+ - pattern : 20 01 60
82
147
name : MapSelect
83
148
operands : []
84
149
flags : [game_ia]
150
+
151
+ # - pattern: 20 02 00
152
+ # name: MapFadeInChk
153
+ # operands: [expr]
154
+ # flags: [game_ia]
155
+
156
+ # - pattern: 20 02 30
157
+ # name: Map_30
158
+ # operands: [expr]
159
+ # flags: [game_ia]
You can’t perform that action at this time.
0 commit comments