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When hovering over objects, display an icon representing the action #44

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mwcz opened this issue Dec 4, 2018 · 3 comments
Open

When hovering over objects, display an icon representing the action #44

mwcz opened this issue Dec 4, 2018 · 3 comments
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@mwcz
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mwcz commented Dec 4, 2018

For instance if an object has canlook, hovering over it should display an eye icon (for example) next to the mouse cursor (not replacing the mouse cursor).

@Jared-Sprague
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This is a great start thanks @LiquidityC, I think all that is left is making a set of icons for the following actions:

  • Position change e.g. a door, Icon could be two foot prints
  • Inspect which is like a close look e.g. a window, icon could be an eyeball
  • Pickup, icon could be like the old Baldurs gate pickup cursor example:
    screenshot from 2018-12-06 13-40-03

@LiquidityC
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I can have a look at that. I'll try and draw something similar to the current art style of the examples. Later on perhaps this is something that the game should be in control of?

@mwcz
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mwcz commented Dec 11, 2018

Yeah, I think so. The Engine could provide default cursor icons but the games should definitely be able to override them.

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