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Remove 4 point fft again completely, its broken
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source/funkin/backend/utils/AudioAnalyzer.hx

Lines changed: 15 additions & 113 deletions
Original file line numberDiff line numberDiff line change
@@ -99,11 +99,6 @@ final class AudioAnalyzer {
9999
*/
100100
public var fftN(default, set):Int;
101101

102-
/**
103-
* Whether or not should it also use the 4-point butterfly functions for FFT.
104-
*/
105-
public var allow4PointFFT:Bool = false;
106-
107102
/**
108103
* The current buffer from sound.
109104
*/
@@ -149,7 +144,6 @@ final class AudioAnalyzer {
149144
var __twiddleImags:Array<Float> = [];
150145
var __freqReals:Array<Float> = [];
151146
var __freqImags:Array<Float> = [];
152-
var __factors:Array<Int> = [];
153147

154148
// levels
155149
var __frequencies:Array<Float>;
@@ -201,19 +195,6 @@ final class AudioAnalyzer {
201195
__twiddleImags[i] = Math.sin(a);
202196
}
203197

204-
__factors.resize(0);
205-
206-
var n = fftN;
207-
while (n % 4 == 0) {
208-
__factors.push(2);
209-
n >>= 2;
210-
}
211-
212-
while (n % 2 == 0) {
213-
__factors.push(1);
214-
n >>= 1;
215-
}
216-
217198
return fftN;
218199
}
219200

@@ -255,71 +236,6 @@ final class AudioAnalyzer {
255236
* @return Output of frequencies
256237
*/
257238
public function getFrequencies(startPos:Float, ?frequencies:Array<Float>):Array<Float> {
258-
// https://github.com/FunkinCrew/grig.audio/commit/8567c4dad34cfeaf2ff23fe12c3796f5db80685e
259-
inline function butterfly4PointOptimized(i0:Int, i1:Int, i2:Int, i3:Int, t1:Int, t2:Int, t3:Int) {
260-
// Load input values
261-
var x0r = __freqReals[i0];
262-
var x0i = __freqImags[i0];
263-
264-
// Apply twiddle factors to x1, x2, x3
265-
// x1 = workingData[i1] * twiddle1
266-
var x1r_raw = __freqReals[i1];
267-
var x1i_raw = __freqImags[i1];
268-
var tw1r = __twiddleReals[t1];
269-
var tw1i = __twiddleImags[t1];
270-
var x1r = x1r_raw * tw1r - x1i_raw * tw1i;
271-
var x1i = x1r_raw * tw1i + x1i_raw * tw1r;
272-
273-
// x2 = workingData[i2] * twiddle2
274-
var x2r_raw = __freqReals[i2];
275-
var x2i_raw = __freqImags[i2];
276-
var tw2r = __twiddleReals[t2];
277-
var tw2i = __twiddleImags[t2];
278-
var x2r = x2r_raw * tw2r - x2i_raw * tw2i;
279-
var x2i = x2r_raw * tw2i + x2i_raw * tw2r;
280-
281-
// x3 = workingData[i3] * twiddle3
282-
var x3r_raw = __freqReals[i3];
283-
var x3i_raw = __freqImags[i3];
284-
var tw3r = __twiddleReals[t3];
285-
var tw3i = __twiddleImags[t3];
286-
var x3r = x3r_raw * tw3r - x3i_raw * tw3i;
287-
var x3i = x3r_raw * tw3i + x3i_raw * tw3r;
288-
289-
// Compute intermediate values for 4-point DFT
290-
var t0r = x0r + x2r; // (x0 + x2).real
291-
var t0i = x0i + x2i; // (x0 + x2).imag
292-
var t1r = x0r - x2r; // (x0 - x2).real
293-
var t1i = x0i - x2i; // (x0 - x2).imag
294-
var t2r = x1r + x3r; // (x1 + x3).real
295-
var t2i = x1i + x3i; // (x1 + x3).imag
296-
var t3r = x1r - x3r; // (x1 - x3).real
297-
var t3i = x1i - x3i; // (x1 - x3).imag
298-
299-
// Apply j multiplication: j * (a + jb) = -b + ja
300-
var jt3r = -t3i; // j * t3.real = -t3.imag
301-
var jt3i = t3r; // j * t3.imag = t3.real
302-
303-
// Final 4-point DFT butterfly outputs
304-
__freqReals[i0] = t0r + t2r; // X[k]
305-
__freqImags[i0] = t0i + t2i;
306-
__freqReals[i1] = t1r - jt3r; // X[k + N/4]
307-
__freqImags[i1] = t1i - jt3i;
308-
__freqReals[i2] = t0r - t2r; // X[k + N/2]
309-
__freqImags[i2] = t0i - t2i;
310-
__freqReals[i3] = t1r + jt3r; // X[k + 3N/4]
311-
__freqImags[i3] = t1i + jt3i;
312-
}
313-
314-
inline function butterfly2PointOptimized(i0:Int, i1:Int, t:Int) {
315-
var tempr = __freqReals[i1] * __twiddleReals[t] - __freqImags[i1] * __twiddleImags[t];
316-
var tempi = __freqReals[i1] * __twiddleImags[t] + __freqImags[i1] * __twiddleReals[t];
317-
__freqReals[i1] = __freqReals[i0] - tempr;
318-
__freqImags[i1] = __freqImags[i0] - tempi;
319-
__freqReals[i0] += tempr;
320-
__freqImags[i0] += tempi;
321-
}
322-
323239
__freqSamples = getSamples(startPos, fftN, true, __freqSamples);
324240

325241
if (frequencies == null) frequencies = [];
@@ -332,46 +248,32 @@ final class AudioAnalyzer {
332248
__freqImags[i] = 0;
333249
}
334250

335-
var size = 1, n = fftN, half, k, temp;
336-
if (allow4PointFFT) for (factor in __factors) {
337-
half = (size <<= factor) >> factor;
338-
n >>= factor;
251+
var size = 1, n = fftN, half = 1, k, i0, i1, t, tr:Float, ti:Float;
252+
while ((size <<= 1) < fftN) {
253+
n >>= 1;
339254
i = 0;
340255
while (i < fftN) {
341256
k = 0;
342257
while (k < half) {
343-
if (factor == 2)
344-
butterfly4PointOptimized(temp = i + k, temp += half, temp += half, temp += half,
345-
(k * n) % fftN, (2 * k * n) % fftN, (3 * k * n) % fftN);
346-
else
347-
butterfly2PointOptimized(temp = i + k, temp += half, (k * n) % fftN);
258+
i1 = (i0 = i + k) + half;
259+
t = (k * n) % fftN;
260+
261+
tr = __freqReals[i1] * __twiddleReals[t] - __freqImags[i1] * __twiddleImags[t];
262+
ti = __freqReals[i1] * __twiddleImags[t] + __freqImags[i1] * __twiddleReals[t];
263+
__freqReals[i1] = __freqReals[i0] - tr;
264+
__freqImags[i1] = __freqImags[i0] - ti;
265+
__freqReals[i0] += tr;
266+
__freqImags[i0] += ti;
348267

349268
k++;
350269
}
351270
i += size;
352271
}
353-
}
354-
else {
355-
half = 1;
356-
n = fftN;
357-
while ((size <<= 1) < fftN) {
358-
n >>= 1;
359-
i = 0;
360-
while (i < fftN) {
361-
k = 0;
362-
while (k < half) {
363-
butterfly2PointOptimized(temp = i + k, temp += half, (k * n) % fftN);
364-
k++;
365-
}
366-
i += size;
367-
}
368-
half = size;
369-
}
272+
half = size;
370273
}
371274

372-
var inv = 1.0 / fftN;
373-
frequencies[i = 0] = Math.sqrt(__freqReals[0] * __freqReals[0] + __freqImags[0] * __freqImags[0]) * inv;
374-
while (++i < __N2) frequencies[i] = 2 * Math.sqrt(__freqReals[i] * __freqReals[i] + __freqImags[i] * __freqImags[i]) * inv;
275+
frequencies[i = 0] = Math.sqrt(__freqReals[0] * __freqReals[0] + __freqImags[0] * __freqImags[0]) * (tr = 1.0 / fftN);
276+
while (++i < __N2) frequencies[i] = 2 * Math.sqrt(__freqReals[i] * __freqReals[i] + __freqImags[i] * __freqImags[i]) * tr;
375277

376278
return frequencies;
377279
}

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