Releases: CodeNothingCommunity/CodeNothing-Zero
v0.4.7
[v0.4.7] - 2025-07-27
🎯 Major New Feature: Enum Types
Core Features
-
Full enum syntax support
- Basic enums:
enum Color { Red, Green, Blue }; - Parameterized enums:
enum Result { Success(string, int), Error(string) }; - Complex enums: Supports up to 10 parameters of different types per variant
- Mixed enums: Different variants can have different parameter structures
- Basic enums:
-
Type safety guarantees
- Strict runtime type checking and parameter validation
- Smart type inference for automatic enum recognition
- Function parameter and return value enum validation
- Type safety checks for enum variable assignments
-
Method call support
toString(): Get string representation of enumgetEnumName(): Get enum type namegetVariantName(): Get enum variant namelength(): Get number of fields in enum variant
-
String operation integration
- Support for enum-string concatenation (
+operator) - New string methods:
startsWith(),endsWith(),contains() - Full string comparison and processing support
- Support for enum-string concatenation (
Syntax Examples
// Basic enum
enum Status { Active, Inactive, Pending };
// Parameterized enum
enum ApiResponse {
Ok(int, string),
Error(string),
NotFound(string)
};
// Enum usage
status : Status = Status::Active;
response : ApiResponse = ApiResponse::Ok(200, "Success");
// Enum methods
statusName : string = status.getVariantName(); // "Active"
responseStr : string = response.toString(); // "ApiResponse::Ok(200, Success)"
Technical Implementation
- AST Extension: Added
Enum,EnumVariant,EnumFieldstructs and expressions - Parser Enhancement: New
enum_parser.rsmodule for full enum syntax parsing - Interpreter Improvement: Added
EnumInstancevalue type with creation/access logic - Type System Integration: Extended type checking for smart enum matching
Test Verification
- ✅ Basic: Simple enum definition and usage
- ✅ Complex: JSON processing, HTTP states, game state machines
- ✅ Performance: 1000+ enum instance creation
- ✅ Edge Cases: Null values, special chars, long strings
- ✅ Business Logic: Auth systems, API responses, state transitions
Backward Compatibility
- ✅ Fully backward compatible with existing code
- ✅ Seamless integration with classes, interfaces, namespaces
- ✅ No breaking changes to existing APIs
Known Limitations
- Negative number literals not supported as enum parameters
- Pattern matching syntax not yet implemented (planned)
- Only positional parameters supported (no named fields)
Example Files
examples/enum_test.cn- Basic functionality demoexamples/enum_complex_test.cn- Complex scenario applicationsexamples/enum_final_test.cn- Comprehensive functionality tests
[v0.4.7] - 2025-07-27
🎯 重大新功能:枚举类型 (Enum Types)
核心特性
-
完整的枚举语法支持
- 基础枚举:
enum Color { Red, Green, Blue }; - 带参数枚举:
enum Result { Success(string, int), Error(string) }; - 复杂枚举:支持每个变体最多10个不同类型参数
- 混合枚举:不同变体可拥有不同的参数结构
- 基础枚举:
-
类型安全保障
- 严格的运行时类型检查和参数验证
- 自动识别枚举类型的智能类型推断
- 函数参数和返回值的枚举类型验证
- 枚举变量赋值的类型安全检查
-
方法调用支持
toString():获取枚举的字符串表示getEnumName():获取枚举类型名称getVariantName():获取枚举变体名称length():获取枚举变体字段数量
-
字符串操作集成
- 支持枚举与字符串的连接操作(
+运算符) - 新增字符串方法:
startsWith(),endsWith(),contains() - 完整的字符串比较和处理支持
- 支持枚举与字符串的连接操作(
语法示例
// 基础枚举
enum Status { Active, Inactive, Pending };
// 带参数枚举
enum ApiResponse {
Ok(int, string),
Error(string),
NotFound(string)
};
// 枚举使用
status : Status = Status::Active;
response : ApiResponse = ApiResponse::Ok(200, "成功");
// 枚举方法
statusName : string = status.getVariantName(); // "Active"
responseStr : string = response.toString(); // "ApiResponse::Ok(200, 成功)"
技术实现
- AST扩展:新增
Enum、EnumVariant、EnumField结构体和相关表达式 - 解析器增强:新增
enum_parser.rs模块支持完整枚举语法 - 解释器改进:新增
EnumInstance值类型实现创建/访问逻辑 - 类型系统集成:扩展类型检查机制支持智能枚举匹配
测试验证
- ✅ 基础测试:简单枚举定义和使用
- ✅ 复杂场景:JSON处理、HTTP状态、游戏状态机
- ✅ 性能测试:1000+枚举实例创建
- ✅ 边界情况:空值、特殊字符、长字符串
- ✅ 业务逻辑:认证系统、API响应、状态转换
向后兼容性
- ✅ 完全向后兼容现有代码
- ✅ 与类、接口、命名空间无缝集成
- ✅ 不破坏现有API和语法结构
已知限制
- 不支持负数字面量作为枚举参数
- 暂未实现模式匹配语法(计划中)
- 仅支持位置参数(不支持命名字段)
示例文件
examples/enum_test.cn- 基础功能演示examples/enum_complex_test.cn- 复杂场景应用examples/enum_final_test.cn- 综合功能测试
Full Changelog: CodeNothingCommunity/CodeNothing@v0.4.6...v0.4.7
v0.4.6
[v0.4.6] - 2025-07-26
🚀 Major New Features
1. Default Parameter Values
Default parameter values allow function parameters to specify default values that are used when arguments are omitted during function calls.
Key Features:
- Optional parameters: Makes function parameters optional
- Expression support: Default values can be constants, variables, or complex expressions
- Improved readability: Makes APIs clearer and reduces boilerplate code
- Mixed usage: Can be used alongside required parameters
Syntax:
fn function_name(param : type = default_value, ...) : return_type {
// Function body
}
Examples:
// Simple default parameters
fn greet(name : string = "World", greeting : string = "Hello") : string {
return `${greeting}, ${name}!`;
};
// Using default values
greet(); // Returns "Hello, World!"
greet("Alice"); // Returns "Hello, Alice!"
greet("Bob", "Hi"); // Returns "Hi, Bob!"
// Expression as default value
fn multiply(a : int, b : int = a * 2) : int {
return a * b;
};
multiply(5); // Returns 50 (5 * 10)
multiply(3, 4); // Returns 12 (3 * 4)
2. Raw String Literals
Raw string literals preserve all characters exactly as written, without processing escape sequences.
Key Features:
- No escaping needed: Special characters like
\remain literal - Simplifies complex strings: Ideal for regex, file paths, etc.
- Preserves special characters: Sequences like
\nremain as text - Improved readability: Reduces escape clutter in code
Syntax:
r"raw string content"
Examples:
// Regular string (requires escaping)
path1 : string = "C:\\Users\\Documents\\file.txt";
// Raw string (no escaping needed)
path2 : string = r"C:\Users\Documents\file.txt";
// Special characters comparison
normal : string = "Line1\nLine2\tTab"; // Special characters processed
raw : string = r"Line1\nLine2\tTab"; // Special characters preserved
// Regex without double escaping
regex : string = r"\d+\.\d+";
🔧 Technical Implementation
-
Default Parameters:
- Added
default_valuefield to AST Parameter struct - Enhanced function parser to handle
=syntax - Implemented default value calculation during function calls
- Added
-
Raw Strings:
- Added
RawStringLiteralexpression type to AST - Enhanced lexer to recognize
r"..."tokens - Modified parser to handle raw string expressions
- Updated evaluator to preserve raw string contents
- Added
🔄 Compatibility
- Full backward compatibility: Existing code works unchanged
- Optional usage: Features available but not required
- String interoperability: Raw and regular strings work together seamlessly
- Mixed parameters: Default parameters can be combined with required parameters
🔮 Future Plans
-
Named Parameters:
createPerson(age: 30, name: "Alice"); -
Rest Parameters:
fn sum(first: int, ...rest: array<int>) : int { ... } -
Multiline Raw Strings:
r""" Multiline raw string """ -
Raw String Interpolation:
r`Regex: \d+ matches ${number}`
[v0.4.6] - 2025-07-26
🚀 重大新功能
1. 默认参数值 (Default Parameter Values)
允许函数参数指定默认值,调用时省略参数将使用默认值。
主要特性:
- 参数可选性:使函数参数变为可选
- 表达式支持:默认值可以是常量、变量或复杂表达式
- 提高可读性:使API更清晰,减少样板代码
- 混合使用:可与必需参数一起使用
语法:
fn 函数名(参数名 : 类型 = 默认值, ...) : 返回类型 {
// 函数体
}
示例:
// 简单默认参数
fn greet(name : string = "世界", greeting : string = "你好") : string {
return `${greeting}, ${name}!`;
};
// 使用默认值调用
greet(); // 返回 "你好, 世界!"
greet("张三"); // 返回 "你好, 张三!"
greet("李四", "您好"); // 返回 "您好, 李四!"
// 表达式作为默认值
fn multiply(a : int, b : int = a * 2) : int {
return a * b;
};
multiply(5); // 返回 50 (5 * 10)
multiply(3, 4); // 返回 12 (3 * 4)
2. 原始字符串字面量 (Raw String Literals)
原始字符串保留所有字符原样,不处理转义序列。
主要特性:
- 无需转义:特殊字符(如
\)保持原义 - 简化复杂字符串:适合正则表达式、文件路径等场景
- 保留特殊字符:
\n等序列保持文本形式 - 提高可读性:减少代码中的转义字符
语法:
r"原始字符串内容"
示例:
// 常规字符串(需要转义)
path1 : string = "C:\\Users\\Documents\\file.txt";
// 原始字符串(无需转义)
path2 : string = r"C:\Users\Documents\file.txt";
// 特殊字符比较
normal : string = "第一行\n第二行\t制表符"; // 特殊字符被处理
raw : string = r"第一行\n第二行\t制表符"; // 特殊字符保持原样
// 正则表达式(无需双重转义)
regex : string = r"\d+\.\d+";
🔧 技术实现
-
默认参数:
- AST参数结构体新增
default_value字段 - 增强函数解析器处理
=语法 - 实现函数调用时的默认值计算
- AST参数结构体新增
-
原始字符串:
- AST新增
RawStringLiteral表达式类型 - 增强词法分析器识别
r"..."标记 - 修改解析器处理原始字符串表达式
- 更新求值器保留原始字符串内容
- AST新增
🔄 兼容性
- 完全向后兼容:现有代码无需修改
- 可选使用:功能可用但不强制使用
- 字符串互操作:原始字符串与常规字符串可互操作
- 参数混合使用:默认参数可与必需参数混合使用
🔮 未来计划
-
命名参数:
createPerson(age: 30, name: "张三"); -
剩余参数:
fn sum(first: int, ...rest: array<int>) : int { ... } -
多行原始字符串:
r""" 多行 原始字符串 """ -
原始字符串插值:
r`正则表达式: \d+ 匹配 ${number}`
Full Changelog: CodeNothingCommunity/CodeNothing@v0.4.5...v0.4.6
v0.4.5
CodeNothing String Interpolation Feature - v0.4.5 (2025-07-26)
🚀 Major New Feature: String Interpolation
String interpolation is a powerful feature that allows developers to embed expressions within strings, making string construction more concise, intuitive, and readable.
✨ New Features
1. Template String Syntax
- Use backticks (
`) to define template strings - Expression embedding: Use
${...}syntax to embed expressions within strings - Multiline strings: Support line breaks and preserve formatting
2. Interpolation Expression Support
- Variable interpolation:
${name} - Expression interpolation:
${a + b} - Function call interpolation:
${getTime()} - Nested string interpolation:
${inner ${value}} - Ternary operator interpolation:
${condition ? "true" : "false"}
🔧 Technical Implementation
AST Extension
// New expression type
Expression::StringInterpolation(Vec<StringInterpolationSegment>)
// String interpolation segment enum
enum StringInterpolationSegment {
Text(String), // Regular text segment
Expression(Box<Expression>), // Expression segment
}Lexer Enhancements
- Recognize backtick-delimited strings
- Separate text segments and expression segments
- Special token processing (
INTERP_START,INTERP_TEXT,INTERP_EXPR,INTERP_END)
Parser Enhancements
- Parse string interpolation expressions
- Handle nested expressions
- Expression evaluation
Executor Enhancements
- Concatenate text segments
- Evaluate expressions and convert values to strings
- Handle string conversion for different value types
📝 Syntax Examples
// 1. Simple variable interpolation
name : string = "World";
greeting : string = `Hello, ${name}!`; // Result: "Hello, World!"
// 2. Expression interpolation
a : int = 5;
b : int = 3;
result : string = `${a} + ${b} = ${a + b}`; // Result: "5 + 3 = 8"
// 3. Function call interpolation
message : string = `Current time: ${getTimeString()}`;
// 4. Nested interpolation
c : int = 10;
nested : string = `Nested: ${`Inner value: ${c * 2}`}`; // Result: "Nested: Inner value: 20"
// 5. Conditional interpolation
score : int = 85;
grade : string = `Grade: ${score >= 90 ? "A" : score >= 80 ? "B" : score >= 60 ? "C" : "F"}`;
// Result: "Grade: B"
// 6. Multiline interpolation
multiline : string = `Multiline string
Line 1: ${a}
Line 2: ${b}`;
🔄 Compatibility
- Fully backward compatible
- Regular double-quoted strings still available
- String concatenation (
+) operator remains valid
📚 Use Cases
- Dynamic message construction
- Template generation
- Complex string formatting
- Multi-language support
- HTML/XML generation
🔮 Future Expansion Plans
1. Formatting Control
Consider adding extended support for string formatting, e.g.:
`${value:fmt}` // Where fmt is a format specifier
`${number:.2f}` // Preserve 2 decimal places
2. Template Engine
Build a more complete template engine based on string interpolation, supporting control structures like conditionals and loops.
3. Raw Strings
Add support for raw strings without special character escaping:
r`Raw string, no escaping of \n etc.`
4. Tagged Templates
Support JavaScript-like tagged template functionality:
html`<div>${content}</div>`
This version brings modern string processing capabilities to CodeNothing, making string operations more concise and expressive while maintaining the language's simplicity and ease of use.
CodeNothing 字符串插值功能 - v0.4.5(2025-07-26)
🚀 重大新功能:字符串插值
字符串插值是一种强大的特性,允许开发者在字符串中嵌入表达式,使字符串构建更加简洁、直观和可读。
✨ 新增功能
1. 模板字符串语法
- 使用反引号 (
`) 定义模板字符串 - 表达式嵌入:使用
${...}语法在字符串中嵌入表达式 - 多行字符串:支持换行,保留格式
2. 插值表达式支持
- 变量插值:
${name} - 表达式插值:
${a + b} - 函数调用插值:
${getTime()} - 嵌套字符串插值:
${内部${value}} - 三元运算符插值:
${condition ? "真" : "假"}
🔧 技术实现
AST扩展
// 新增表达式类型
Expression::StringInterpolation(Vec<StringInterpolationSegment>)
// 字符串插值片段枚举
enum StringInterpolationSegment {
Text(String), // 普通文本片段
Expression(Box<Expression>), // 表达式片段
}词法分析器增强
- 识别反引号字符串
- 分离文本片段和表达式片段
- 特殊标记处理 (
INTERP_START,INTERP_TEXT,INTERP_EXPR,INTERP_END)
解析器增强
- 解析字符串插值表达式
- 处理嵌套表达式
- 表达式求值
执行器增强
- 连接文本片段
- 计算表达式值并转换为字符串
- 处理不同类型值的字符串转换
📝 语法示例
// 1. 简单变量插值
name : string = "世界";
greeting : string = `你好,${name}!`; // 结果: "你好,世界!"
// 2. 表达式插值
a : int = 5;
b : int = 3;
result : string = `${a} + ${b} = ${a + b}`; // 结果: "5 + 3 = 8"
// 3. 函数调用插值
message : string = `当前时间是:${getTimeString()}`;
// 4. 嵌套插值
c : int = 10;
nested : string = `嵌套插值:${`内部值: ${c * 2}`}`; // 结果: "嵌套插值:内部值: 20"
// 5. 条件插值
score : int = 85;
grade : string = `等级: ${score >= 90 ? "优秀" : score >= 80 ? "良好" : score >= 60 ? "及格" : "不及格"}`;
// 结果: "等级: 良好"
// 6. 多行插值
multiline : string = `多行字符串
第一行:${a}
第二行:${b}`;
🔄 兼容性
- 完全向后兼容
- 常规双引号字符串仍然可用
- 字符串连接 (
+) 操作符仍然有效
📚 使用场景
- 动态消息构造
- 模板生成
- 复杂字符串格式化
- 多语言支持
- HTML/XML生成
🔮 未来扩展计划
1. 格式化控制
考虑添加对字符串格式化的扩展支持,例如:
`${value:fmt}` // 其中fmt是格式说明符
`${number:.2f}` // 保留2位小数
2. 模板引擎
基于字符串插值构建更完整的模板引擎,支持条件、循环等控制结构。
3. 原始字符串
添加对不转义特殊字符的原始字符串 (raw string) 支持:
r`原始字符串,不对\n等特殊字符进行转义`
4. 标记模板
支持类似JavaScript标记模板的功能:
html`<div>${content}</div>`
这个版本为CodeNothing带来了现代字符串处理的强大功能,使字符串操作更加简洁、表达力更强,同时保持了语言的简单性和易用性。
Full Changelog: CodeNothingCommunity/CodeNothing@v0.4.4...v0.4.5
v0.4.4
Here's the bilingual update log with English above Chinese:
[v0.4.4] - 2025-07-25
🐛 Critical Fix: Nested Namespace Resolution
- Fixed nested namespace syntax parsing: Resolved parsing issues for nested namespace calls like
parent::child::add(30, 40)- Fixed "expected ';' but got '::'" parsing error
- Supports arbitrary depth namespace nesting (e.g.
level1::level2::level3::function()) - Improved
::operator handling in expression parser
✨ Feature Enhancements
- Improved namespace path resolution: Refactored namespace handling in expression parser
- Optimized multi-level
::operator parsing flow - Enhanced recognition accuracy for namespace function calls
- Supports nested namespace calls in complex expressions
- Optimized multi-level
🔧 Technical Improvements
- Expression parser optimization: Improved parsing logic in
src/parser/expression_parser.rs- Refactored
::handling inparse_primary_expressionmethod - Optimized namespace path construction algorithm
- Enhanced parser error handling capabilities
- Refactored
📝 Fixed Syntax Support
// These syntaxes can now be correctly parsed and executed
ns parent {
ns child {
fn add(a : int, b : int) : int {
return a + b;
};
};
};
fn main() : int {
// Nested namespace function call
sum : int = parent::child::add(30, 40);
// Nested namespace import
using ns parent::child;
result : int = add(10, 20);
return 0;
};
🎯 Compatibility
- Fully backward compatible: No impact on existing single-level namespace functionality
- Test verification: Passed various nested scenario test cases
[v0.4.4] - 2025-07-25
🐛 重要修复:嵌套命名空间解析
- 修复嵌套命名空间语法解析错误: 解决了
parent::child::add(30, 40)等嵌套命名空间调用的解析问题- 修复了"期望 ';', 但得到了 '::'"的解析错误
- 支持任意深度的命名空间嵌套(如
level1::level2::level3::function()) - 完善了表达式解析器中的
::操作符处理逻辑
✨ 功能增强
- 改进命名空间路径解析: 重构了表达式解析器的命名空间处理机制
- 优化了多层
::操作符的解析流程 - 增强了命名空间函数调用的识别准确性
- 支持在复杂表达式中使用嵌套命名空间调用
- 优化了多层
🔧 技术改进
- 表达式解析器优化: 改进了
src/parser/expression_parser.rs中的解析逻辑- 重构了
parse_primary_expression方法的::处理部分 - 优化了命名空间路径构建算法
- 提升了解析器的错误处理能力
- 重构了
📝 修复的语法支持
// 现在这些语法都能正确解析和执行
ns parent {
ns child {
fn add(a : int, b : int) : int {
return a + b;
};
};
};
fn main() : int {
// 嵌套命名空间函数调用
sum : int = parent::child::add(30, 40);
// 嵌套命名空间导入
using ns parent::child;
result : int = add(10, 20);
return 0;
};
🎯 兼容性
- 完全向后兼容: 不影响现有的单层命名空间功能
- 测试验证: 通过了多种嵌套场景的测试用例
Full Changelog: CodeNothingCommunity/CodeNothing@v0.4.3...v0.4.4
v0.4.3
CodeNothing Programming Language Interpreter v0.4.3 Changelog
[v0.4.3] - 2025-07-25
🚀 Major Feature: Switch Pattern Matching Expansion
- Range Matching: Added
case 1..10syntax- Integer ranges:
case 1..100 - Float ranges:
case 0.0..1.0 - Mixed-type range comparisons
- Integer ranges:
- Guard Conditions: Added
case x if conditionsyntax- Variable binding:
case x if x > 0 - Complex conditions:
case x if x % 2 == 0 && x < 100 - Dynamic condition evaluation
- Variable binding:
- Switch Expressions: Added value-returning switch expressions
- Expression syntax:
case value => expression - Auto-break mechanism
- Fully compatible with existing statement form
- Expression syntax:
✨ Syntax Enhancements
- Pattern Matching System: New
CasePatternenum supporting multiple patternsValue(Expression): Traditional value matchingRange(start, end): Range matchingGuard(var, condition): Guard condition matchingDestructure(pattern): Destructuring matching (reserved interface)
- Mixed Syntax Support: Different patterns can be mixed in single switch
- Type Safety: Strong type checking ensures pattern consistency
🔧 Technical Implementation
- AST Extension: Added
CasePattern,SwitchType,DestructurePattern - Parser Enhancement: Intelligent pattern recognition
- Auto-detection of range operator
.. - Guard condition
ifkeyword recognition - Expression form
=>operator support
- Auto-detection of range operator
- Interpreter Optimization: Efficient pattern matching algorithm
- Range check optimization
- Guard condition variable binding
- Expression evaluation caching
📝 Syntax Examples
// Range matching
switch (score) {
case 90..100 => "Excellent",
case 80..89 => "Good",
default => "Needs improvement"
};
// Guard conditions
switch (value) {
case x if x % 2 == 0 => "Even",
case x if x > 100 => "Large number",
default => "Other"
};
// Switch expression (reserved feature)
grade : string = switch (score) {
case 90..100 => "A",
case 80..89 => "B",
default => "F"
};
🎯 Compatibility
- Fully Backward Compatible: Existing switch statements unchanged
- Gradual Adoption: New features can be adopted progressively
- Performance Optimized: No impact on existing code performance
🧪 Test Coverage
- Basic Tests: Core pattern matching verification
- Complex Tests: Nested/mixed patterns and edge cases
- Practical Tests: Real-world scenario simulations
🔧 Critical Fix: using file Statement Optimization
-
Smart Preprocessing: Complete file import mechanism redesign
- Recursive import support
- Intelligent path resolution
- Cycle detection
- File caching optimization
-
Preprocessing Stage Handling: Major architectural improvement
- Direct file content merging
- Zero runtime overhead
- Clear import markers
- Simplified AST
-
Enhanced Error Handling: Better developer experience
- Detailed error messages
- Early error detection
- Clear cycle import warnings
-
Seamless Switch Integration:
// patterns.cn fn isEven(x : int) : bool { return x % 2 == 0; } const SMALL_RANGE : int = 10; // main.cn using file "patterns.cn"; switch (value) { case 1..SMALL_RANGE => "Small range", case x if isEven(x) => "Even", default => "Other" }
🚀 Modular Development Support
- Pattern Libraries: Reusable pattern matching libraries
- Constant Library Import: Constants for range matching
- Function Library Integration: Guard conditions using imported functions
- Large Project Support: Modular development capabilities
📈 Performance Optimization
- Preprocessing Optimization: File imports handled at compile-time
- Smart Caching: Files processed only once
- Memory Optimization: Reduced runtime memory usage
🔧 Critical Fix: Relative Path Resolution
CodeNothing 编程语言解释器 v0.4.3 更新日志
[v0.4.3] - 2025-07-25
🚀 重大新功能:Switch 模式匹配扩展
- 范围匹配支持: 新增
case 1..10语法- 整数范围:
case 1..100 - 浮点数范围:
case 0.0..1.0 - 混合类型范围比较
- 整数范围:
- Guard 条件支持: 新增
case x if condition语法- 变量绑定:
case x if x > 0 - 复杂条件:
case x if x % 2 == 0 && x < 100 - 动态条件判断
- 变量绑定:
- Switch 表达式支持: 新增返回值的 switch 表达式
- 表达式语法:
case value => expression - 自动 break 机制
- 完全兼容现有语句形式
- 表达式语法:
✨ 语法增强
- 模式匹配系统: 全新
CasePattern枚举支持多种模式Value(Expression): 传统值匹配Range(start, end): 范围匹配Guard(var, condition): Guard 条件匹配Destructure(pattern): 解构匹配(预留接口)
- 混合语法支持: 同一 switch 支持不同模式混用
- 类型安全: 强类型检查确保模式一致性
🔧 技术实现
- AST 扩展: 新增
CasePattern、SwitchType、DestructurePattern - 解析器增强: 智能模式识别
- 自动检测范围操作符
.. - Guard 条件
if关键字识别 - 表达式形式
=>操作符支持
- 自动检测范围操作符
- 解释器优化: 高效模式匹配算法
- 范围检查优化
- Guard 条件变量绑定
- 表达式求值缓存
📝 语法示例
// 范围匹配
switch (score) {
case 90..100 => "优秀",
case 80..89 => "良好",
default => "需努力"
};
// Guard 条件
switch (value) {
case x if x % 2 == 0 => "偶数",
case x if x > 100 => "大数",
default => "其他"
};
// Switch 表达式(预留功能)
grade : string = switch (score) {
case 90..100 => "A",
case 80..89 => "B",
default => "F"
};
🎯 兼容性
- 完全向后兼容: 现有 switch 语句无需修改
- 渐进式采用: 可逐步引入新特性
- 性能优化: 不影响现有代码性能
🧪 测试覆盖
- 基础测试: 核心模式匹配验证
- 复杂测试: 嵌套/混合模式及边界条件
- 实际测试: 真实场景模拟
🔧 重大修复:using file 语句优化
-
智能预处理系统: 文件导入机制重构
- 递归导入支持
- 智能路径解析
- 循环检测
- 文件缓存优化
-
预处理阶段处理: 重大架构改进
- 直接文件内容合并
- 零运行时开销
- 清晰导入标记
- AST 简化
-
错误处理增强: 更好开发体验
- 详细错误信息
- 提前错误检测
- 明确循环导入警告
-
无缝 Switch 集成:
// patterns.cn fn isEven(x : int) : bool { return x % 2 == 0; } const SMALL_RANGE : int = 10; // main.cn using file "patterns.cn"; switch (value) { case 1..SMALL_RANGE => "小范围", case x if isEven(x) => "偶数", default => "其他" }
🚀 模块化开发支持
- 模式库系统: 可重用模式匹配库
- 常量库导入: 范围匹配用常量
- 函数库集成: Guard 条件使用导入函数
- 大型项目支持: 模块化开发能力
📈 性能优化
- 预处理优化: 文件导入编译时完成
- 智能缓存: 文件仅处理一次
- 内存优化: 降低运行时内存占用
🔧 重大修复:相对路径解析问题修复
Full Changelog: CodeNothingCommunity/CodeNothing@v0.4.2...v0.4.3
v0.4.2
CodeNothing Programming Language Interpreter v0.4.2 Changelog
[v0.4.2] - 2025-07-24
🚀 Major New Feature
- Lambda Expression Support: Added complete lambda expressions and functional programming capabilities
- Single-parameter lambda:
x => x * 2 - Multi-parameter lambda:
(x, y) => x + y - Lambda block:
(x) => { statements } - Function type:
fn(int, int) -> int
- Single-parameter lambda:
✨ Functional Programming Features
- Higher-Order Functions: Support for array.map(), array.filter(), array.reduce(), array.forEach()
- Function Value Reference: Functions can be passed and called as values
- Type Inference: Lambda parameters support auto type inference
- Chaining Operations: Support for functional programming chaining style
🔧 Technical Implementation
- AST Extension: Added Lambda, LambdaBlock, FunctionValue expression types
- Type System: Added Type::Function type support
- Value System: Added Lambda, LambdaBlock, FunctionReference value types
- Lexical Analysis: Added
=>operator support - Parser: Smart lambda parameter list detection and parsing
- Interpreter: Complete lambda execution environment and function application mechanism
📝 Syntax Examples
// Basic lambda expressions
double : fn(int) -> int = x => x * 2;
add : fn(int, int) -> int = (x, y) => x + y;
// Array functional programming
numbers : array<int> = [1, 2, 3, 4, 5];
evens : array<int> = numbers.filter(x => x % 2 == 0);
squares : array<int> = numbers.map(x => x * x);
sum : int = numbers.reduce((acc, x) => acc + x, 0);
// Higher-order functions
fn processArray(arr : array<int>, processor : fn(int) -> int) : array<int> {
return arr.map(processor);
}
🎯 Compatibility
- Fully Backward Compatible: No impact on existing code
- Gradual Adoption: Lambdas can be introduced progressively
- Type Safety: Perfect integration with existing type system
CodeNothing 编程语言解释器 v0.4.2 更新日志
[v0.4.2] - 2025-07-24
🚀 重大新功能
- Lambda表达式支持: 添加完整的Lambda表达式和函数式编程功能
- 单参数Lambda:
x => x * 2 - 多参数Lambda:
(x, y) => x + y - Lambda块:
(x) => { statements } - 函数类型:
fn(int, int) -> int
- 单参数Lambda:
✨ 函数式编程特性
- 高阶函数: 支持array.map()、array.filter()、array.reduce()、array.forEach()
- 函数值引用: 支持将函数作为值传递和调用
- 类型推断: Lambda参数支持auto类型推断
- 链式操作: 支持函数式编程的链式调用风格
🔧 技术实现
- AST扩展: 新增Lambda、LambdaBlock、FunctionValue等表达式类型
- 类型系统: 新增Type::Function函数类型支持
- Value系统: 新增Lambda、LambdaBlock、FunctionReference值类型
- 词法分析: 新增
=>操作符支持 - 解析器: 智能Lambda参数列表检测和解析
- 解释器: 完整的Lambda执行环境和函数应用机制
📝 语法示例
// 基础Lambda表达式
double : fn(int) -> int = x => x * 2;
add : fn(int, int) -> int = (x, y) => x + y;
// 数组函数式编程
numbers : array<int> = [1, 2, 3, 4, 5];
evens : array<int> = numbers.filter(x => x % 2 == 0);
squares : array<int> = numbers.map(x => x * x);
sum : int = numbers.reduce((acc, x) => acc + x, 0);
// 高阶函数
fn processArray(arr : array<int>, processor : fn(int) -> int) : array<int> {
return arr.map(processor);
}
🎯 兼容性
- 完全向后兼容: 不影响现有代码
- 渐进式采用: 可以逐步引入Lambda表达式
- 类型安全: 与现有类型系统完美集成
Full Changelog: CodeNothingCommunity/CodeNothing@v0.4.1...v0.4.2
v0.4.1
CodeNothing Programming Language Interpreter v0.4.1 Changelog
[v0.4.1] - 2025-07-24
New Features
✨ Strong Type System
- Implemented strict type checking for variables
- Added
autotype support for weakly-typed variables (e.g.variable : auto = value) - Type matching check during variable declaration
- Type constraint check during variable assignment
- Maintained strong type checking for constants
- Supports mixed type system: strong + weak typing options
Type System Features
- 🔒 Strongly-Typed Variables:
intVar : int = 42- Type-safe, only accepts same-type assignments - 🔄 Auto Type:
autoVar : auto = value- Weakly-typed, accepts any type assignments - ⚡ Type Checking: Real-time type validation during declaration and assignment
- 📝 Clear Errors: Detailed type mismatch error messages
Technical Improvements
- 🔧 Extended AST with
Type::Autotype - 🔧 Enhanced parser to support
autokeyword - 🔧 Added variable type storage mechanism in interpreter
- 🔧 Implemented type constraint checking for variable assignments
CodeNothing 编程语言解释器 v0.4.1 更新日志
[v0.4.1] - 2025-07-24
新增功能
✨ 强类型系统
- 实现变量强类型检查
- 新增
auto类型支持弱类型变量 (如variable : auto = value) - 变量声明时进行类型匹配检查
- 变量赋值时进行类型约束检查
- 保持常量的强类型检查机制
- 支持混合类型系统:强类型 + 弱类型选择
类型系统特性
- 🔒 强类型变量:
intVar : int = 42- 类型安全,只能赋值相同类型 - 🔄 Auto 类型:
autoVar : auto = value- 弱类型,可以赋值任意类型 - ⚡ 类型检查: 变量声明和赋值时的实时类型验证
- 📝 清晰错误: 详细的类型不匹配错误信息
技术改进
- 🔧 扩展 AST 添加
Type::Auto类型 - 🔧 增强解析器支持
auto关键字 - 🔧 在解释器中添加变量类型存储机制
- 🔧 实现变量赋值的类型约束检查
Installation Guide
Download Steps
- Download the following two packages for your operating system:
- Interpreter main package (
codenothing-{OS}.zip) - Standard library package (
codenothing-all-libraries-{OS}-latest.tar.gz)
- Interpreter main package (
Installation Steps
- Extract both packages
- Create a subfolder named
libraryin the interpreter's main directory - Copy all extracted library files (.dll or .so) into the newly created
libraryfolder
Usage
After completing the above steps, you can start using the CodeNothing programming language interpreter.
System Requirements
- Windows/Linux operating system
- Appropriate file extraction tools
安装指南
下载步骤
- 下载适用于您操作系统的以下两个压缩包:
- 解释器本体压缩包(
codenothing-{OS}.zip) - 标准库(library)压缩包(
codenothing-all-libraries-{OS}-latest.tar.gz)
- 解释器本体压缩包(
安装步骤
- 解压两个压缩包
- 在解释器本体文件夹中创建子文件夹:
library - 将解压出的 library 文件(.dll 或 .so)全部复制到新建的
library文件夹中
使用说明
完成上述步骤后,您就可以开始使用 CodeNothing 编程语言解释器了。
系统要求
- Windows/Linux 操作系统
- 适当的文件解压工具
Full Changelog: CodeNothingCommunity/CodeNothing@v0.4.0...v0.4.1
v0.4.0
CodeNothing Programming Language Interpreter v0.4.0 Changelog
🎉 Major Feature Update: Switch Statement Support
📋 Version Information
- Version: v0.4.0
- Release Date: 2025-07-24
- Update Type: Major Feature Update
🚀 New Features
✨ Full Switch Statement Implementation
CodeNothing now fully supports Switch statements, providing powerful multi-branch control flow capabilities.
🔧 Core Features
-
Complete Syntax Support
switch (expression) { case value1 { // Statements break; }; case value2 { // Statements // Supports fall-through }; default { // Default handler }; }; -
Multi-Datatype Support
- ✅
inttype matching - ✅
stringtype matching - ✅
booltype matching - ✅
floattype matching - ✅
longtype matching
- ✅
-
Advanced Control Flow
- ✅ Break statements: Correctly exit switch block
- ✅ Fall-through behavior: Continue to next case without
break - ✅ Default block: Handle unmatched cases
- ✅ Nested switches: Switch inside switch
-
Seamless Language Integration
- ✅ Works within functions
- ✅ Supports namespaces
- ✅ Compatible with loops
- ✅ Works with exception handling
- ✅ Supports variables and constants
🔧 Technical Implementation
AST Extensions
- Added
Statement::Switchstatement type - Added
SwitchCasestruct - Support for expression matching, statement blocks, and optional default blocks
Parser Enhancements
- Implemented full switch syntax parsing in
statement_parser.rs - Support for
switch,case,default,breakkeywords - Automatic break statement and fall-through behavior detection
Execution Optimizations
- Implemented switch execution logic in
statement_executor.rs - Precise value matching algorithm
- Correct control flow handling (break, fall-through, default)
🐛 Bug Fixes
🔧 Variable Handling Resolution
- Issue: JIT compilation system had bugs causing variable assignment/read errors
- Impact: Affected all variable-dependent operations (including switch matching)
- Solution: Temporarily disabled problematic JIT compilation
- Result: Variable assignment, reading, and comparison now fully functional
📖 Usage Examples
Basic Switch Statement
using lib <io>;
fn main() : int {
choice : int = 2;
switch (choice) {
case 1 {
std::println("Selected option 1");
break;
};
case 2 {
std::println("Selected option 2");
break;
};
case 3 {
std::println("Selected option 3");
break;
};
default {
std::println("Invalid selection");
};
};
return 0;
};
String Switch
status : string = "success";
switch (status) {
case "success" {
std::println("Operation succeeded");
break;
};
case "error" {
std::println("Operation failed");
break;
};
case "warning" {
std::println("Warning detected");
break;
};
default {
std::println("Unknown status");
};
};
Fall-through Example
value : int = 1;
switch (value) {
case 1 {
std::println("Executing Case 1");
// No break → fall through
};
case 2 {
std::println("Executing Case 2 (may come from fall-through)");
break;
};
case 3 {
std::println("This won't execute");
break;
};
};
Nested Switch
category : int = 1;
subcategory : int = 2;
switch (category) {
case 1 {
std::println("Electronics category");
switch (subcategory) {
case 1 {
std::println("Phones");
break;
};
case 2 {
std::println("Computers");
break;
};
default {
std::println("Other electronics");
};
};
break;
};
case 2 {
std::println("Clothing category");
break;
};
default {
std::println("Unknown category");
};
};
📁 Sample Files
Complete examples included in project:
switch_simple_demo.cn: All switch features demonstrationswitch_complex_example.cn: Complex usage scenarios
🔄 Compatibility
Backward Compatibility
- ✅ Fully compatible with existing code
- ✅ No impact on existing language features
- ✅ Zero modifications required for existing projects
Language Integration
- ✅ Works seamlessly with functions, namespaces, classes
- ✅ Supports usage within loops and conditionals
- ✅ Compatible with exception handling mechanisms
🎯 Performance Optimizations
Execution Efficiency
- ✅ High-performance value matching algorithm
- ✅ Optimized control flow processing
- ✅ Minimal memory allocation
Compilation Optimizations
- ✅ Fast syntax parsing
- ✅ Optimized AST structure
- ✅ Efficient code generation
🔮 Future Plans
Upcoming Features
- 🔄 Reactivate and fix JIT compilation system
- 🔄 Pattern matching extensions for switch
- 🔄 Range matching support (e.g.,
case 1..10) - 🔄 Guard condition support (
case when condition)
Long-Term Roadmap
- 🔄 Switch expressions (returning values)
- 🔄 Destructuring support
- 🔄 Additional datatype support
🎉 重大功能更新:Switch 语句支持
📋 版本信息
- 版本号: v0.4.0
- 发布日期: 2025-07-24
- 更新类型: 重大功能更新
🚀 新增功能
✨ Switch 语句完整实现
CodeNothing 语言现在完全支持 Switch 语句,提供强大的多分支控制流功能。
🔧 核心特性
-
完整的语法支持
switch (expression) { case value1 { // 语句块 break; }; case value2 { // 语句块 // 支持 fall-through }; default { // 默认处理 }; }; -
多数据类型支持
- ✅
int类型匹配 - ✅
string类型匹配 - ✅
bool类型匹配 - ✅
float类型匹配 - ✅
long类型匹配
- ✅
-
高级控制流特性
- ✅ Break 语句: 正确跳出 switch 块
- ✅ Fall-through 行为: 没有 break 时继续执行下一个 case
- ✅ Default 块: 处理无匹配的情况
- ✅ 嵌套 Switch: 支持 switch 内嵌套 switch
-
与现有语言特性完美集成
- ✅ 函数内使用
- ✅ 命名空间集成
- ✅ 循环结构配合
- ✅ 异常处理兼容
- ✅ 变量和常量支持
🔧 技术实现
AST 扩展
- 新增
Statement::Switch语句类型 - 新增
SwitchCase结构体 - 支持表达式匹配、语句块和可选 default 块
解析器增强
- 在
statement_parser.rs中实现完整的 switch 语法解析 - 支持
switch,case,default,break关键字 - 自动检测 break 语句和 fall-through 行为
执行器优化
- 在
statement_executor.rs中实现 switch 执行逻辑 - 精确的值匹配算法
- 正确的控制流处理(break, fall-through, default)
🐛 Bug 修复
🔧 解决变量处理问题
- 问题: JIT 编译系统在处理变量时存在 bug,导致变量赋值和读取错误
- 影响: 影响所有依赖变量值的操作,包括 switch 语句的值匹配
- 解决方案: 暂时禁用有问题的 JIT 编译,确保变量处理的正确性
- 结果: 变量赋值、读取和比较现在完全正常工作
📖 使用示例
基本 Switch 语句
using lib <io>;
fn main() : int {
choice : int = 2;
switch (choice) {
case 1 {
std::println("选择了选项 1");
break;
};
case 2 {
std::println("选择了选项 2");
break;
};
case 3 {
std::println("选择了选项 3");
break;
};
default {
std::println("无效选择");
};
};
return 0;
};
字符串 Switch
status : string = "success";
switch (status) {
case "success" {
std::println("操作成功");
break;
};
case "error" {
std::println("操作失败");
break;
};
case "warning" {
std::println("警告信息");
break;
};
default {
std::println("未知状态");
};
};
Fall-through 示例
value : int = 1;
switch (value) {
case 1 {
std::println("执行 Case 1");
// 没有 break,继续执行下一个 case
};
case 2 {
std::println("执行 Case 2 (可能来自 fall-through)");
break;
};
case 3 {
std::println("这个不会被执行");
break;
};
};
嵌套 Switch
category : int = 1;
subcategory : int = 2;
switch (category) {
case 1 {
std::println("电子产品类别");
switch (subcategory) {
case 1 {
std::println("手机");
break;
};
case 2 {
std::println("电脑");
break;
};
default {
std::println("其他电子产品");
};
};
break;
};
case 2 {
std::println("服装类别");
break;
};
default {
std::println("未知类别");
};
};
📁 示例文件
项目中提供了完整的示例文件:
switch_simple_demo.cn: 包含所有 Switch 功能的演示switch_complex_example.cn: 复杂使用场景示例
🔄 兼容性
向后兼容
- ✅ 完全向后兼容现有代码
- ✅ 不影响现有语言特性
- ✅ 现有项目无需修改
语言集成
- ✅ 与函数、命名空间、类等特性完美配合
- ✅ 支持在循环、条件语句中使用
- ✅ 异常处理机制兼容
🎯 性能优化
执行效率
- ✅ 高效的值匹配算法
- ✅ 优化的控制流处理
- ✅ 最小化内存分配
编译优化
- ✅ 快速的语法解析
- ✅ 优化的 AST 结构
- ✅ 高效的代码生成
🔮 未来计划
即将推出的功能
- 🔄 重新启用并修复 JIT 编译系统
- 🔄 Switch 语句的模式匹配扩展
- 🔄 范围匹配...
v0.3.12
CodeNothing Programming Language Interpreter v0.3.12 Changelog
[v0.3.12] - 2025-07-23
🔧 Critical Fix - Namespace & Class Static Access Syntax Conflict
Issue Description
After implementing full OOP in v0.3.11, a critical syntax conflict was discovered: the static access syntax ClassName::member used the same :: operator as namespace access namespace::function, causing namespace function calls to fail.
Major Fixes
- ✅ Fully Resolved Syntax Conflict - Fixed
::operator conflict between namespace and static access - ✅ Restored Namespace Access -
std::println(),math::add(),test::function()etc. work normally - ✅ Maintained Static Access -
ClassName::staticMemberandClassName::staticMethod()continue working - ✅ Smart Recognition - Runtime auto-distinguishes namespace calls vs static access
- ✅ Zero Breaking Changes - Fully backward compatible
Technical Implementation
- Enhanced Expression Evaluator - Added library namespace checks in
StaticMethodCallhandling - Smart Conversion - Auto-converts misidentified static calls to namespace calls
- Runtime Differentiation - Uses
library_namespacescheck to intelligently parse syntax - Improved Error Handling - Clearer error messages and debug output
Before/After Comparison
// ❌ v0.3.11 - Syntax conflict caused errors
std::println("test"); // Error: Class 'std' not found
math::add(1,2); // Error: Class 'math' not found
lib_io::read_file(); // Error: Class 'lib_io' not found
// ✅ v0.3.12 - Fully functional
std::println("test"); // ✅ Normal output
math::add(1,2); // ✅ Normal namespace call
lib_io::read_file(); // ✅ Normal library call
// ✅ Static access remains intact
MathUtils::PI; // ✅ Static field access
Calculator::add(1,2); // ✅ Static method call
System Stability Improvements
- Restored Namespace System - Library functions and custom namespaces work normally
- Preserved OOP System - Static member access unaffected
- Achieved Syntax Consistency -
::operator now intelligently handled without ambiguity - Enterprise-Grade Stability - Language system now production-ready
This is a critical stability release ensuring CodeNothing's completeness and usability as a modern programming language.
CodeNothing 编程语言解释器 v0.3.12 更新日志
[v0.3.12] - 2025-07-23
🔧 重大修复 - 命名空间与类静态访问语法冲突
问题描述
在v0.3.11实现完整OOP系统后,发现严重语法冲突:静态访问语法 ClassName::member 与命名空间访问 namespace::function 使用相同的 :: 操作符,导致命名空间函数调用失败。
重大修复
- ✅ 完全解决语法冲突 - 修复
::操作符在命名空间和静态访问间的冲突 - ✅ 恢复命名空间访问 -
std::println()、math::add()、test::function()等调用恢复正常 - ✅ 保持静态访问 -
ClassName::staticMember和ClassName::staticMethod()继续正常工作 - ✅ 智能识别机制 - 运行时自动区分命名空间调用和静态访问
- ✅ 零破坏性修复 - 完全向后兼容
技术实现
- 表达式求值器增强 - 在
StaticMethodCall处理中添加库命名空间检查 - 智能转换机制 - 自动将误判的静态调用转为命名空间调用
- 运行时区分 - 通过
library_namespaces检查智能解析语法 - 错误处理优化 - 提供更清晰的错误信息和调试输出
修复前后对比
// ❌ v0.3.11 - 语法冲突导致错误
std::println("test"); // 错误: 未找到类 'std'
math::add(1,2); // 错误: 未找到类 'math'
lib_io::read_file(); // 错误: 未找到类 'lib_io'
// ✅ v0.3.12 - 完全正常
std::println("test"); // ✅ 正常输出
math::add(1,2); // ✅ 正常命名空间调用
lib_io::read_file(); // ✅ 正常库函数调用
// ✅ 静态访问保持正常
MathUtils::PI; // ✅ 静态字段访问
Calculator::add(1,2); // ✅ 静态方法调用
系统稳定性提升
- 命名空间系统完全恢复 - 库函数和自定义命名空间调用正常
- OOP系统完整保留 - 静态成员访问不受影响
- 语法一致性达成 -
::操作符现在智能处理无歧义 - 企业级稳定性 - 语言系统达到生产就绪标准
这是一个关键稳定性版本,确保了CodeNothing作为现代编程语言的完整性和可用性。
Installation Guide
Download Steps
- Download the following two packages for your operating system:
- Interpreter main package (
codenothing-{OS}.zip) - Standard library package (
codenothing-all-libraries-{OS}-latest.tar.gz)
- Interpreter main package (
Installation Steps
- Extract both packages
- Create a subfolder named
libraryin the interpreter's main directory - Copy all extracted library files (.dll or .so) into the newly created
libraryfolder
Usage
After completing the above steps, you can start using the CodeNothing programming language interpreter.
System Requirements
- Windows/Linux operating system
- Appropriate file extraction tools
安装指南
下载步骤
- 下载适用于您操作系统的以下两个压缩包:
- 解释器本体压缩包(
codenothing-{OS}.zip) - 标准库(library)压缩包(
codenothing-all-libraries-{OS}-latest.tar.gz)
- 解释器本体压缩包(
安装步骤
- 解压两个压缩包
- 在解释器本体文件夹中创建子文件夹:
library - 将解压出的 library 文件(.dll 或 .so)全部复制到新建的
library文件夹中
使用说明
完成上述步骤后,您就可以开始使用 CodeNothing 编程语言解释器了。
系统要求
- Windows/Linux 操作系统
- 适当的文件解压工具
Full Changelog: CodeNothingCommunity/CodeNothing@v0.3.11...v0.3.12
v0.3.11
CodeNothing Programming Language Interpreter v0.3.11 Changelog
🎯 Version Information
- Version: 0.3.11
- Release Date: 2025-07-23
- Feature Type: OOP Final Piece - Interface System
- Impact Scope: Complete Modern OOP Framework
🚀 Major Achievement
OOP Final Piece Completed - CodeNothing now features a complete modern object-oriented programming framework including classes, inheritance, abstract classes, static members, and an interface system!
✅ New Core Features
1. Comprehensive Interface System
Feature: Full support for interface definition and implementation
Implementation:
- Interface declaration syntax:
interface InterfaceName { ... } - Interface method declaration:
fn methodName(params) : returnType; - Interface inheritance:
interface Child extends Parent1, Parent2 { ... } - Class interface implementation:
class MyClass implements Interface1, Interface2 { ... }
// Basic interface definition
interface Drawable {
fn draw() : void;
fn getArea() : float;
};
// Interface inheritance
interface Colorable extends Drawable {
fn setColor(color : string) : void;
fn getColor() : string;
};
// Class implementing interface
class Circle implements Drawable {
public fn draw() : void { ... };
public fn getArea() : float { ... };
};
// Multiple interface implementation
class ColoredRectangle implements Drawable, Colorable {
// Implements all interface methods
};
2. Interface Inheritance System
Feature: Interfaces can inherit from multiple parent interfaces
Syntax: interface Child extends Parent1, Parent2, Parent3
Characteristics:
- Supports multiple interface inheritance
- Child interfaces inherit all parent methods
- Complete interface inheritance chain parsing
3. Class Interface Implementation
Feature: Classes can implement multiple interfaces
Syntax: class MyClass implements Interface1, Interface2
Characteristics:
- Supports multi-interface implementation
- Classes must implement all interface methods
- Fully compatible with class inheritance
4. Interface Method Declaration
Feature: Interface methods contain declarations only, no implementation
Syntax: fn methodName(params) : returnType;
Characteristics:
- Supports access modifiers (default: public)
- Supports parameter lists and return types
- Declaration-only, no method bodies
🔧 Technical Implementation Details
New AST Nodes
// Interface structure
pub struct Interface {
pub name: String,
pub methods: Vec<InterfaceMethod>,
pub extends: Vec<String>, // Inherited interfaces
}
// Interface method structure
pub struct InterfaceMethod {
pub name: String,
pub parameters: Vec<Parameter>,
pub return_type: Type,
pub visibility: Visibility,
}
// Enhanced class structure
pub struct Class {
pub name: String,
pub super_class: Option<String>,
pub implements: Vec<String>, // Implemented interfaces
// ... other fields
}
// Enhanced statement type
Statement::InterfaceDeclaration(Interface) // Interface declaration Parser Implementation
-
Interface Parser (
interface_parser.rs)- Complete interface syntax parsing
- Interface inheritance parsing
- Interface method declaration parsing
-
Enhanced Class Parser (
class_parser.rs)- Added
implementssyntax support - Multi-interface implementation parsing support
- Added
-
Enhanced Program Parser (
program_parser.rs)- Added interface declaration recognition
- Interface error collection and handling
-
Enhanced Statement Executor (
statement_executor.rs)- Added interface declaration processing
Syntax Support
// Interface definition syntax
interface InterfaceName {
[visibility] fn methodName(param1 : type1, param2 : type2) : returnType;
// More method declarations...
};
// Interface inheritance syntax
interface Child extends Parent1, Parent2 {
// Child interface methods...
};
// Class interface implementation syntax
class ClassName implements Interface1, Interface2 {
// Must implement all interface methods
};
// Combined inheritance and interface syntax
class MyClass extends BaseClass implements Interface1, Interface2 {
// Inherits from class while implementing interfaces
};
📊 Complete OOP Framework
Complete OOP Features Supported by CodeNothing:
✅ Core OOP
- Classes and objects
- Constructors
- Fields and methods
- Access modifiers (public/private/protected)
✅ Inheritance and Polymorphism
- Class inheritance (extends)
- Method overriding (override)
- Virtual methods (virtual)
- Abstract classes and methods
✅ Static Members
- Static fields and methods
- Static access syntax (ClassName::member)
- Static field assignment
- Complex static operations
✅ Interface System 🆕
- Interface definition and declaration
- Interface inheritance (multiple inheritance)
- Class interface implementation (multi-implementation)
- Interface method declaration
Comparison with Mainstream Languages
CodeNothing now offers OOP capabilities comparable to:
| Feature | Java | C# | C++ | CodeNothing |
|---|---|---|---|---|
| Classes & Objects | ✅ | ✅ | ✅ | ✅ |
| Inheritance | ✅ | ✅ | ✅ | ✅ |
| Abstract Classes | ✅ | ✅ | ✅ | ✅ |
| Interfaces | ✅ | ✅ | ❌ | ✅ |
| Multi-Interface Implementation | ✅ | ✅ | ❌ | ✅ |
| Static Members | ✅ | ✅ | ✅ | ✅ |
| Access Control | ✅ | ✅ | ✅ | ✅ |
🎯 Usage Example
Complete Modern OOP Demo
using lib <io>;
// Base interface
interface Drawable {
fn draw() : void;
fn getArea() : float;
};
// Extended interface
interface Colorable extends Drawable {
fn setColor(color : string) : void;
fn getColor() : string;
};
// Abstract base class
abstract class Shape implements Drawable {
protected name : string;
constructor(name : string) {
this.name = name;
};
// Abstract methods
abstract fn draw() : void;
abstract fn getArea() : float;
// Concrete method
public fn getName() : string {
return this.name;
};
};
// Concrete implementation class
class ColoredCircle extends Shape implements Colorable {
private radius : float;
private color : string;
constructor(radius : float) {
super("Circle");
this.radius = radius;
this.color = "white";
};
// Implement abstract methods
override fn draw() : void {
std::println("Drawing a " + this.color + " circle");
};
override fn getArea() : float {
return 3.14159 * this.radius * this.radius;
};
// Implement interface methods
public fn setColor(color : string) : void {
this.color = color;
};
public fn getColor() : string {
return this.color;
};
};
fn main() : int {
circle : ColoredCircle = new ColoredCircle(5.0);
circle.setColor("red");
circle.draw();
return 0;
};
🌟 Milestone Significance
OOP Framework Completion
This version marks the complete realization of CodeNothing's OOP framework:
Simple scripting → Enterprise OOP Language
Learning project → Production-ready tool
Basic functionality → Modern language standard
Technical Achievements
- ✅ Complete modern OOP support
- ✅ Features comparable to mainstream languages
- ✅ Clear syntax design
- ✅ Robust parser architecture
Developer Capabilities
Developers can now use CodeNothing for:
- Complex object-oriented design
- Interface-driven architecture
- Multi-level inheritance systems
- Modern software engineering practices
🔄 Compatibility
Backward Compatibility
- ✅ Existing OOP code works unchanged
- ✅ Class, inheritance, and abstract features maintained
- ✅ Static member functionality fully compatible
New Features
- ✅ Added interface definition syntax
- ✅ Added interface inheritance syntax
- ✅ Added class implementation syntax
- ✅ Complete interface system support
📝 Test Verification
Interface System Tests
- ✅ Basic interface definition and parsing
- ✅ Interface inheritance (single and multiple)
- ✅ Class interface implementation (single and multiple)
- ✅ Interface method declaration parsing
- ✅ Combined inheritance and interface implementation
Parser Tests
- ✅ Full interface syntax parsing passed
- ✅ Error handling and recovery mechanisms
- ✅ Complex OOP structures parsed successfully
- ✅ Syntax error collection and reporting
🎉 Summary
CodeNothing v0.3.11 completes the OOP puzzle!
This historic milestone version marks CodeNothing's evolution from a simple scripting language to a programming language with complete modern OOP capabilities.
🌟 Core Achievements:
- Comprehensive Interface System - Supports interface definition, inheritance, and implementation
- Modern OOP Standard - Achieves Java/C# level OOP functionality
- Enterprise Capabilities - Supports complex software architecture
- Production-Ready - Ready for real-world project development