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Vertical Slot Order
Usually BungeeTabListPlus will fill the slots of the tab list from left to right then top to bottom. This is different from how vanilla Minecraft does it: top to bottom then left to right. However there are different options available to change that, which are explained below.
The !players
component provides a fillSlotsVertical
option that can be set to true
to change the slot order.
In the provided default configuration file this line is not present however you can just add it.
Here's a code snippet illustrating that:
- !players
playerSet: all_players
fillSlotsVertical: true
# ...
All you have to do is to add the fillSlotsVertical: true
line to your configuration file.
Here's a screenshot of what this does:
fillSlotsVertical: false |
fillSlotsVertical: true |
---|---|
The code below is the configuration file which belongs to the above example with fillSlotsVertical
set to true
. If you want the other one just change it to false
.
showTo: all
priority: 1
showHeaderFooter: false
playerSets:
all_players:
filter: "true"
type: FIXED_SIZE
size: 40
defaultIcon: colors/dark_gray.png
defaultPing: 1000
components:
- !players
playerSet: all_players
playerOrder: 'alphabetically'
playerComponent: "${player name}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
fillSlotsVertical: true
- !spacer {}
-
-
- {text: "&cTime: &6${time H:mm:ss}", icon: "default/clock.png", ping: 0}
- {text: "&cPlayers: &6${playerset:all_players size}", icon: "default/players.png", ping: 0}
If you're using the !players_by_server
component instead of the !players
component, don't worry it has the fillSlotsVertical
option too.
And it works pretty similar to the !players
component.
All you have to do is to add a line saying fillSlotsVertical: true
.
Here's a code snippet illustrating that:
- !players_by_server
playerSet: all_players
fillSlotsVertical: true
# ...
Here's a screenshot showing the difference between setting the fillSlotsVertical
option to false
(same as not having it at all) and setting it to true
:
fillSlotsVertical: false |
fillSlotsVertical: true |
---|---|
showTo: all
priority: 10
showHeaderFooter: false
playerSets:
all_players:
filter: "true"
type: FIXED_SIZE
size: 40
defaultIcon: colors/dark_gray.png
defaultPing: 1000
components:
- !players_by_server
playerSet: all_players
serverHeader:
- {text: "&e&n${server}&f&o (${server_player_count}):", icon: "colors/yellow.png", ping: 0}
serverSeparator:
-
playerOrder: 'alphabetically'
playerComponent: "${player name}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
fillSlotsVertical: true
This option is slightly more complicated, but allows changing the slot order in case where you using multiple !players
(and other) Components.
To explain how this works let's start with a tab list configuration that uses the default (left-to-right) slot order that we want to change.
What's special about the example below is that admins are displayed first followed by a list of all players grouped by server.
This is achieved by first using the !player
component to display all admins and then the !players_by_server
component to display all players grouped by their server.
There are also some custom text slots, one to create a label saying Admins
and three to create a row of empty slots between the admins in the list of all players.
showTo: all
priority: 100
showHeaderFooter: false
playerSets:
all_players:
filter: all
admins:
filter: ${player vault_primary_group} == "Admin"
type: FIXED_SIZE
size: 60
defaultIcon: colors/dark_gray.png
defaultPing: 1000
components:
- {text: "&c&nAdmins&f&o (${playerset:admins size}):", icon: "colors/red.png", ping: 0}
- !players
playerSet: admins
playerComponent: "${player vault_prefix}${player name}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
- ""
- ""
- ""
- !players_by_server
playerSet: all_players
serverOrder: "playercount,online,alphabetically"
serverHeader:
- {text: "&e&n${server}&f&o (${server_player_count}):", icon: "colors/yellow.png", ping: 0}
serverSeparator:
- ""
playerComponent: "${player vault_prefix}${player name}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
Here's a simplified view of what we have to do in order to use the !container
component to change get a top-to-bottom slot order. Currently our config (simplified) looks like this:
components:
- Component 1
- Component 2
- Component 3
- Component 4
Adding the !container
component and moving all other components inside makes it look like this:
components:
- !container
fillSlotsVertical: true
components:
- Component 1
- Component 2
- Component 3
- Component 4
By applying that idea to our example configuration from above we get the following result:
showTo: all
priority: 100
showHeaderFooter: false
playerSets:
all_players:
filter: all
admins:
filter: ${player vault_primary_group} == "Admin"
type: FIXED_SIZE
size: 60
defaultIcon: colors/dark_gray.png
defaultPing: 1000
components:
- !container
fillSlotsVertical: true
components:
- {text: "&c&nAdmins&f&o (${playerset:admins size}):", icon: "colors/red.png", ping: 0}
- !players
playerSet: admins
playerComponent: "${player vault_prefix}${player name}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
- ""
- !players_by_server
playerSet: all_players
serverOrder: "playercount,online,alphabetically"
serverHeader:
- {text: "&e&n${server}&f&o (${server_player_count}):", icon: "colors/yellow.png", ping: 0}
serverSeparator:
- ""
playerComponent: "${player vault_prefix}${player name}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
If you compare this result with the original config you may notice that the number of empty slots between the admins and the list of all players has been reduced from three to one. That is because in the original we wanted an entire row of empty slots whereas with the changed slot order we only want a single empty slot.