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Examples
Florian Stober edited this page Apr 17, 2020
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showTo: all
priority: 1
showHeaderFooter: true
header:
- "&cWelcome &f${viewer name}"
- "&eW&celcome &f${viewer name}"
- "&eWe&clcome &f${viewer name}"
- "&eWel&ccome &f${viewer name}"
- "&eWelc&come &f${viewer name}"
- "&eWelco&cme &f${viewer name}"
- "&eWelcom&ce &f${viewer name}"
- "&eWelcome &f${viewer name}"
- "&cW&eelcome &f${viewer name}"
- "&cWe&elcome &f${viewer name}"
- "&cWel&ecome &f${viewer name}"
- "&cWelc&eome &f${viewer name}"
- "&cWelco&eme &f${viewer name}"
- "&cWelcom&ee &f${viewer name}"
- "&cWelcome &f${viewer name}"
headerAnimationUpdateInterval: 0.2
footer:
- |-
&6Line 1
&eLine 2
- |-
&eLine 1
&6Line 2
footerAnimationUpdateInterval: 0.5
playerSets:
all_players: all
type: FIXED_SIZE
size: 60
defaultIcon: colors/dark_gray.png
defaultPing: 1000
components:
- {text: "&cServer: &6${viewer server}", icon: "default/server.png", ping: 0}
- {text: "&cRank: &6${viewer vault_primary_group}", icon: "default/rank.png", ping: 0}
- {text: "&cPing: ${viewer_colored_ping}ms", icon: "default/ping.png", ping: 0}
- !players_by_server
playerSet: all_players
serverHeader:
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "&e&n${server}&f&o (${server_player_count}):", icon: "colors/yellow.png", ping: 0}
showServers: ALL
playerComponent: "${player name}${afk_tag}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
- !spacer
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "${animated_bars}", icon: "colors/gold.png", ping: 0}
- {text: "${animated_bars}", icon: "colors/gold.png", ping: 0}
- {text: "${animated_bars}", icon: "colors/gold.png", ping: 0}
- {text: "&cTime: &6${time H:mm:ss}", icon: "default/clock.png", ping: 0}
- {text: "&cPlayers: &6${playerset:all_players size}", icon: "default/players.png", ping: 0}
- {text: "&cBalance: &6${viewer vault_balance 1.2}", icon: "default/balance.png", ping: 0}
customPlaceholders:
afk_tag:
!conditional
condition: ${player essentials_afk}
true: "&7|&oaway"
false: ""
viewer_colored_ping0:
!conditional
condition: "${viewer ping} < 50"
true: "&a${viewer ping}"
false: "&e${viewer ping}"
viewer_colored_ping:
!conditional
condition: "${viewer ping} < 150"
true: ${viewer_colored_ping0}
false: "&c${viewer ping}"
animated_bars:
!animated
interval: 0.2
elements:
- "&6&c=&6=============="
- "&6=&c=&6============="
- "&6==&c=&6============"
- "&6===&c=&6==========="
- "&6====&c=&6=========="
- "&6=====&c=&6========="
- "&6======&c=&6========"
- "&6=======&c=&6======="
- "&6========&c=&6======"
- "&6=========&c=&6====="
- "&6==========&c=&6===="
- "&6===========&c=&6==="
- "&6============&c=&6=="
- "&6=============&c=&6="
- "&6==============&c=&6"
showTo: all
priority: 1
showHeaderFooter: true
header:
- "&cWelcome &f${viewer name}"
- "&eW&celcome &f${viewer name}"
- "&eWe&clcome &f${viewer name}"
- "&eWel&ccome &f${viewer name}"
- "&eWelc&come &f${viewer name}"
- "&eWelco&cme &f${viewer name}"
- "&eWelcom&ce &f${viewer name}"
- "&eWelcome &f${viewer name}"
- "&cW&eelcome &f${viewer name}"
- "&cWe&elcome &f${viewer name}"
- "&cWel&ecome &f${viewer name}"
- "&cWelc&eome &f${viewer name}"
- "&cWelco&eme &f${viewer name}"
- "&cWelcom&ee &f${viewer name}"
- "&cWelcome &f${viewer name}"
headerAnimationUpdateInterval: 0.2
footer:
- |-
&6Line 1
&eLine 2
- |-
&eLine 1
&6Line 2
footerAnimationUpdateInterval: 0.5
playerSets:
all_players: all
lobby: ${player server} == "lobby"
survival: ${player server} == "survival"
creative: ${player server} == "creative"
type: FIXED_SIZE
size: 60
defaultIcon: colors/dark_gray.png
defaultPing: 1000
components:
- !table
columns:
0:
- {text: "&2&lLobby", icon: "colors/dark_green.png", ping: 0}
- !players
playerSet: lobby
playerComponent: "${player name}${afk_tag}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/dark_green.png", ping: 0}
1:
- {text: "&3&lSurvival", icon: "colors/dark_aqua.png", ping: 0}
- !players
playerSet: survival
playerComponent: "${player name}${afk_tag}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/dark_aqua.png", ping: 0}
2:
- {text: "&6&lInfo", icon: "colors/gold.png", ping: 0}
- !animated
interval: 1.5
components:
- {text: "&cBalance: &6${viewer vault_balance 1.2}", icon: "default/balance.png", ping: 0}
- {text: "&cServer: &6${viewer server}", icon: "default/server.png", ping: 0}
- {text: "&cRank: &6${viewer vault_primary_group}", icon: "default/rank.png", ping: 0}
- {text: "&cPing: ${viewer_colored_ping}ms", icon: "default/ping.png", ping: 0}
- !animated
interval: 1.5
components:
- {text: "&6━━━━━━━━━━━━━━━━━━━━", icon: "colors/gold.png", ping: 0}
- {text: "&c━━━━━━━━━━━━━━━━━━━━", icon: "colors/gold.png", ping: 0}
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "&4&lCreative", icon: "colors/dark_red.png", ping: 0}
- !players
playerSet: creative
playerComponent: "${player name}${afk_tag}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/dark_red.png", ping: 0}
customPlaceholders:
afk_tag:
!conditional
condition: ${player essentials_afk}
true: "&7|&oaway"
false: ""
viewer_colored_ping0:
!conditional
condition: "${viewer ping} < 50"
true: "&a${viewer ping}"
false: "&e${viewer ping}"
viewer_colored_ping:
!conditional
condition: "${viewer ping} < 150"
true: ${viewer_colored_ping0}
false: "&c${viewer ping}"
showTo: all
priority: 1
showHeaderFooter: true
header:
- "&cWelcome &f${viewer name}"
- "&eW&celcome &f${viewer name}"
- "&eWe&clcome &f${viewer name}"
- "&eWel&ccome &f${viewer name}"
- "&eWelc&come &f${viewer name}"
- "&eWelco&cme &f${viewer name}"
- "&eWelcom&ce &f${viewer name}"
- "&eWelcome &f${viewer name}"
- "&cW&eelcome &f${viewer name}"
- "&cWe&elcome &f${viewer name}"
- "&cWel&ecome &f${viewer name}"
- "&cWelc&eome &f${viewer name}"
- "&cWelco&eme &f${viewer name}"
- "&cWelcom&ee &f${viewer name}"
- "&cWelcome &f${viewer name}"
headerAnimationUpdateInterval: 0.2
footer: "&f&oPowered by BungeeTabListPlus"
type: DYNAMIC_SIZE
customPlaceholders:
other_server_prefix: # makes players on other servers gray
!conditional
condition: ${viewer server} == ${player server}
true: "&f"
false: "&7"
# Hidden players show up on the tab list, avoids glitches
hiddenPlayers: VISIBLE
playerSets:
all_players: all
playerSet: all_players
playerOrder: "server viewer-first, server asc, name asc"
playerComponent: "${other_server_prefix}${player name}"
showTo: all
priority: 1
showHeaderFooter: false
playerSets:
all_players: all
lobby: ${player server} == "spawn"
survival: ${player server} == "survival"
creative: ${player server} == "creative"
type: FIXED_SIZE
size: 80
defaultIcon: "colors/dark_gray.png"
defaultPing: 1000
components:
- !table
columns:
0:
- {text: "&lInfo", icon: "colors/gold.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "&cServer:", icon: "default/server.png", ping: 0}
- {text: "&6${viewer server}", icon: "default/server.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "&cRank:", icon: "default/rank.png", ping: 0}
- {text: "&6${viewer vault_primary_group}", icon: "default/rank.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "&cPing:", icon: "default/ping.png", ping: 0}
- {text: "&6${viewer ping}ms", icon: "default/ping.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "&cPlayers:", icon: "default/players.png", ping: 0}
- {text: "&6${playerset:all_players size}", icon: "default/players.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "&cBalance:", icon: "default/balance.png", ping: 0}
- {text: "&6${viewer vault_balance}", icon: "default/balance.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "&cTime:", icon: "default/clock.png", ping: 0}
- {text: "&6${time HH:mm:ss}", icon: "default/clock.png", ping: 0}
1-2:
- {text: "&a&lLobby", icon: "colors/green.png", ping: 0}
- {text: "&a&lLobby", icon: "colors/green.png", ping: 0}
- !players
playerSet: lobby
playerComponent: "${player vault_prefix}${player name}"
morePlayersComponent: {text: "... and ${other_count} others", icon: "default/players.png", ping: 0}
3:
- {text: "&b&lSurvival", icon: "colors/aqua.png", ping: 0}
- !players
playerSet: survival
playerComponent: "${player vault_prefix}${player name}"
morePlayersComponent: {text: "... and ${other_count} others", icon: "default/players.png", ping: 0}
minSize: 9
maxSize: 9
- {text: "&c&lCreative", icon: "colors/red.png", ping: 0}
- !players
playerSet: creative
playerComponent: "${player vault_prefix}&f${player name}"
morePlayersComponent: {text: "... and ${other_count} others", icon: "default/players.png", ping: 0}
minSize: 9
maxSize: 9
showTo: all
priority: 1
showHeaderFooter: true
header:
- "&cWelcome &f${viewer name}"
- "&eW&celcome &f${viewer name}"
- "&eWe&clcome &f${viewer name}"
- "&eWel&ccome &f${viewer name}"
- "&eWelc&come &f${viewer name}"
- "&eWelco&cme &f${viewer name}"
- "&eWelcom&ce &f${viewer name}"
- "&eWelcome &f${viewer name}"
- "&cW&eelcome &f${viewer name}"
- "&cWe&elcome &f${viewer name}"
- "&cWel&ecome &f${viewer name}"
- "&cWelc&eome &f${viewer name}"
- "&cWelco&eme &f${viewer name}"
- "&cWelcom&ee &f${viewer name}"
- "&cWelcome &f${viewer name}"
headerAnimationUpdateInterval: 0.2
footer: "&f&oPowered by BungeeTabListPlus"
playerSets:
all_players: all
type: FIXED_SIZE
size: 60
defaultIcon: colors/dark_gray.png
defaultPing: 1000
components:
- {text: "&cName", icon: "default/players.png", ping: 0}
- {text: "&cServer", icon: "default/server.png", ping: 0}
- {text: "&cPing", icon: "default/ping.png", ping: 0}
# Here are the players
- !players
playerSet: all_players
playerComponent:
- "${player name}"
- "${player server}"
- "${player_colored_ping}ms"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
- !spacer
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "&cTime: &6${time H:mm:ss}", icon: "default/clock.png", ping: 0}
- {text: "&cPlayers: &6${playerset:all_players size}", icon: "default/players.png", ping: 0}
- {text: "&cMC-Version: &6${viewer client_version}", icon: "colors/gold.png", ping: 0}
customPlaceholders:
player_colored_ping0:
!conditional
condition: "${player ping} < 50"
true: "&a${player ping}"
false: "&e${player ping}"
player_colored_ping:
!conditional
condition: "${player ping} < 150"
true: ${player_colored_ping0}
false: "&c${player ping}"
showTo: all
priority: 1
showHeaderFooter: true
header:
- "&cWelcome &f${viewer name}"
- "&eW&celcome &f${viewer name}"
- "&eWe&clcome &f${viewer name}"
- "&eWel&ccome &f${viewer name}"
- "&eWelc&come &f${viewer name}"
- "&eWelco&cme &f${viewer name}"
- "&eWelcom&ce &f${viewer name}"
- "&eWelcome &f${viewer name}"
- "&cW&eelcome &f${viewer name}"
- "&cWe&elcome &f${viewer name}"
- "&cWel&ecome &f${viewer name}"
- "&cWelc&eome &f${viewer name}"
- "&cWelco&eme &f${viewer name}"
- "&cWelcom&ee &f${viewer name}"
- "&cWelcome &f${viewer name}"
headerAnimationUpdateInterval: 0.2
footer: "&f&oPowered by BungeeTabListPlus"
playerSets:
all_players: all
currentserver: ${player server} == ${viewer server}
type: FIXED_SIZE
size: 60
defaultIcon: colors/dark_gray.png
defaultPing: 1000
components:
- {text: "&cServer: &6${viewer server}", icon: "default/server.png", ping: 0}
- {text: "&cRank: &6${viewer vault_primary_group}", icon: "default/rank.png", ping: 0}
- {text: "&cPing: ${viewer_colored_ping}ms", icon: "default/ping.png", ping: 0}
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- !players
playerSet: currentserver
playerOrder: "name asc"
playerComponent: "${player vault_prefix}${player name}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
- !spacer
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "", icon: "colors/dark_gray.png", ping: 1000}
- {text: "${animated_bars}", icon: "colors/gold.png", ping: 0}
- {text: "${animated_bars}", icon: "colors/gold.png", ping: 0}
- {text: "${animated_bars}", icon: "colors/gold.png", ping: 0}
- {text: "&cTime: &6${time H:mm:ss}", icon: "default/clock.png", ping: 0}
- {text: "&cPlayers: &6${playerset:all_players size}", icon: "default/players.png", ping: 0}
- {text: "&cBalance: &6${viewer vault_balance 1.2}$", icon: "default/balance.png", ping: 0}
customPlaceholders:
viewer_colored_ping0:
!conditional
condition: "${viewer ping} < 50"
true: "&a${viewer ping}"
false: "&e${viewer ping}"
viewer_colored_ping:
!conditional
condition: "${viewer ping} < 150"
true: ${viewer_colored_ping0}
false: "&c${viewer ping}"
animated_bars:
!animated
interval: 0.2
elements:
- "&6&c=&6=============="
- "&6=&c=&6============="
- "&6==&c=&6============"
- "&6===&c=&6==========="
- "&6====&c=&6=========="
- "&6=====&c=&6========="
- "&6======&c=&6========"
- "&6=======&c=&6======="
- "&6========&c=&6======"
- "&6=========&c=&6====="
- "&6==========&c=&6===="
- "&6===========&c=&6==="
- "&6============&c=&6=="
- "&6=============&c=&6="
- "&6==============&c=&6"
showTo: all
priority: 1
showHeaderFooter: false
playerSets:
all_players: all
admins: ${player vault_primary_group} == "Admin"
nonadmins: ${player vault_primary_group} != "Admin"
type: FIXED_SIZE
size: 60
defaultIcon: colors/dark_gray.png
defaultPing: 1000
components:
- {text: "&cServer: &6${viewer server}", icon: "default/server.png", ping: 0}
- {text: "&cRank: &6${viewer vault_primary_group}", icon: "default/rank.png", ping: 0}
- {text: "&cPing: &6${viewer ping}ms", icon: "default/ping.png", ping: 0}
-
-
-
- {text: "&e&l━━━━━━━━━━", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- {text: "&e&lAdmins", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- {text: "&e&l━━━━━━━━━━", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- !players
playerSet: admins
playerComponent: "${player name}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
- !table {} # Adding an empty table component will cause the next component to be in the leftmost column
-
-
-
- {text: "&e&l━━━━━━━━━━", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- {text: "&e&lPlayers", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- {text: "&e&l━━━━━━━━━━", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- !players
playerSet: nonadmins
playerComponent: "${player name}"
morePlayersComponent: {text: "&7... and &e${other_count} &7others", icon: "colors/gray.png", ping: 0}
- !spacer
-
-
-
- {text: "&6=============", icon: "colors/gold.png", ping: 0}
- {text: "&6=============", icon: "colors/gold.png", ping: 0}
- {text: "&6=============", icon: "colors/gold.png", ping: 0}
- {text: "&cTime: &6${time H:mm:ss}", icon: "default/clock.png", ping: 0}
- {text: "&cPlayers: &6${playerset:all_players size}", icon: "default/players.png", ping: 0}
- {text: "&cBalance: &6${viewer vault_balance}", icon: "default/balance.png", ping: 0}
# tabLists/Factions.yml
# This tab list should be shown to players on the factions server.
showTo: ${viewer server} == "factions"
# Priority should be higher than the one of the default tab list.
priority: 25
# No header/ footer because space in the wiki is limited ;)
# You can add a header/ footer yourself if you like.
showHeaderFooter: false
type: FIXED_SIZE
size: 60
defaultIcon: "colors/dark_gray.png"
defaultPing: 1000
playerSets:
global: all
faction: ${player faction_name} == ${viewer faction_name}
components:
- !table
columns:
0:
- {text: "&lInfo", icon: "colors/gold.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "&cServer:", icon: "default/server.png", ping: 0}
- {text: "&6${viewer server}", icon: "default/server.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "&cRank:", icon: "default/rank.png", ping: 0}
- {text: "&6${viewer vault_primary_group}", icon: "default/rank.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "&cPing:", icon: "default/ping.png", ping: 0}
- {text: "&6${viewer ping}ms", icon: "default/ping.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "&cPlayers:", icon: "default/players.png", ping: 0}
- {text: "&6${playerset:global size}", icon: "default/players.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "&cBalance:", icon: "default/balance.png", ping: 0}
- {text: "&6${viewer vault_balance}", icon: "default/balance.png", ping: 0}
- {text: "", icon: "colors/gold.png", ping: 0}
- {text: "&cTime:", icon: "default/clock.png", ping: 0}
- {text: "&6${time HH:mm:ss}", icon: "default/clock.png", ping: 0}
1:
- {text: "&a&lPlayers", icon: "colors/green.png", ping: 0}
- !players
playerSet: global
playerComponent: "${player vault_prefix}&f${player name}"
morePlayersComponent: {text: "... and ${other_count} others", icon: "default/players.png", ping: 0}
2:
# In the third column there is different content depending on whether the player is member of a faction or not.
- !conditional
condition: ${viewer faction_name} == ""
true: # Not in a faction
- {text: "&6Faction list", icon: "colors/gold.png", alignment: CENTER}
-
-
-
-
-
-
-
-
- {text: "Not in a Faction", alignment: CENTER}
- {text: "Join one!", alignment: CENTER}
false: # Member of a faction
- {text: "&6Faction &f${viewer faction_name}", icon: "colors/gold.png", alignment: CENTER}
- {text: "&f${playerset:faction size} of ${viewer faction_member_count} &6Online", icon: "colors/gold.png", alignment: CENTER}
-
- !players
playerSet: faction
playerComponent: "${player name}"
morePlayersComponent: {text: "... and ${other_count} others", icon: "default/players.png", ping: 0}