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SymptomFlowManager.swift
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SymptomFlowManager.swift
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import RxCocoa
import RxSwift
class SymptomFlowManager {
let symptomRouter: SymptomRouter
let rootNavigation: RootNav
let inputsManager: SymptomsInputManager
let notificationShower: NotificationShower
var symptomFlow: SymptomFlow?
private let finishFlowTrigger: PublishRelay<Void> = PublishRelay()
private let disposeBag = DisposeBag()
private let submitSymptomsStateSubject: PublishRelay<VoidOperationState> = PublishRelay()
lazy var submitSymptomsState: Observable<VoidOperationState> = submitSymptomsStateSubject
.asObservable()
.startWith(.notStarted)
init(
symptomRouter: SymptomRouter,
rootNavigation: RootNav,
inputsManager: SymptomsInputManager,
notificationShower: NotificationShower
) {
self.symptomRouter = symptomRouter
self.rootNavigation = rootNavigation
self.inputsManager = inputsManager
self.notificationShower = notificationShower
finishFlowTrigger
.observeOn(ConcurrentDispatchQueueScheduler(qos: .background))
.do(onNext: { [submitSymptomsStateSubject] _ in
submitSymptomsStateSubject.accept(.progress)
})
.map { inputsManager.submit() }
.observeOn(MainScheduler.instance)
.subscribe(onNext: { [weak self] result in
self?.handleSubmitReportResult(result)
})
.disposed(by: disposeBag)
}
func startFlow(
symptomIds: [SymptomId])
-> Bool {
if symptomIds.isEmpty {
log.d("Symptoms ids is empty")
return false
}
inputsManager.setSymptoms(Set(symptomIds)).expect()
symptomFlow = .create(symptomIds: symptomIds)
updateNavigation()
return true
}
func navigateForward() {
guard let symptomFlow = symptomFlow else {
// Navigate forward is called from screens in the input flow
fatalError("Can't navigate forward if there's no input flow")
}
if symptomFlow.next() == nil {
finishFlowTrigger.accept(())
} else {
updateNavigation()
}
}
func updateNavigation() {
guard let symptomFlow = symptomFlow else {
log.d("No symptom inputs. Showing thanks screen.")
finishFlowTrigger.accept(())
return
}
rootNavigation.navigate(
command: .to(destination: symptomRouter.destination(step: symptomFlow.currentStep)))
}
func handleSubmitReportResult(
_ result: Result<Void,
ServicesError>) {
switch result {
case .success:
submitSymptomsStateSubject.accept(.success(data: ()))
rootNavigation.navigate(command: .to(destination: .thankYou))
clear()
case let .failure(e):
submitSymptomsStateSubject.accept(.failure(error: e))
// TODO: user friendly / localized error message (and retry etc)
print(e)
// uiNotifier.notify(Failure(it.message ?? "Unknown error"))
}
submitSymptomsStateSubject.accept(.notStarted)
}
// NOTE: With current back handling, based on willMove(toParent parent: UIViewController?)
// this will be called too when navigating back programmatically from thanks screen to start
// (at least for the last view controller on the stack). We ignore this event with guard (at this
// point flow has been cleared).
func onBack() {
guard let symptomFlow = symptomFlow else {
return
}
if symptomFlow.previous() == nil {
log.d("No previous step.")
}
}
func clear() {
symptomFlow = nil
inputsManager.clear().expect()
//clear notif for that day
notificationShower.cancelReminderNotificationForTheDay()
}
}
extension SymptomFlowManager {
func setSymptoms(_ input: Set<SymptomId>) -> Result<Void, ServicesError> {
inputsManager.setSymptoms(input)
}
func setCoughType(
_ input: UserInput<SymptomInputs.Cough.CoughType>)
-> Result<Void, ServicesError> {
inputsManager.setCoughType(input)
}
func setCoughDays(
_ input: UserInput<SymptomInputs.Days>)
-> Result<Void, ServicesError> {
inputsManager.setCoughDays(input)
}
func setCoughStatus(
_ input: UserInput<SymptomInputs.Cough.Status>)
-> Result<Void, ServicesError> {
inputsManager.setCoughStatus(input)
}
func setBreathlessnessCause(
_ input: UserInput<SymptomInputs.Breathlessness.Cause>)
-> Result<Void, ServicesError> {
inputsManager.setBreathlessnessCause(input)
}
func setFeverDays(
_ input: UserInput<SymptomInputs.Days>)
-> Result<Void, ServicesError> {
inputsManager.setFeverDays(input)
}
func setFeverTakenTemperatureToday(
_ input: UserInput<Bool>)
-> Result<Void, ServicesError> {
inputsManager.setFeverTakenTemperatureToday(input)
}
func setFeverTakenTemperatureSpot(
_ input: UserInput<SymptomInputs.Fever.TemperatureSpot>)
-> Result<Void, ServicesError> {
inputsManager.setFeverTakenTemperatureSpot(input)
}
func setFeverHighestTemperatureTaken(
_ input: UserInput<Temperature>)
-> Result<Void, ServicesError> {
inputsManager.setFeverHighestTemperatureTaken(input)
}
func setEarliestSymptomStartedDaysAgo(
_ input: UserInput<Int>)
-> Result<Void, ServicesError> {
inputsManager.setEarliestSymptomStartedDaysAgo(input)
}
func submit()
-> Result<Void, ServicesError> {
inputsManager.submit()
}
}