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Fix SIGSEGV in BASS_ChannelGetLevelEx #206

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Clancey opened this issue Jun 24, 2020 · 0 comments
Open

Fix SIGSEGV in BASS_ChannelGetLevelEx #206

Clancey opened this issue Jun 24, 2020 · 0 comments

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@Clancey
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Clancey commented Jun 24, 2020

Version 3.6(184)

Stacktrace

BASS_ChannelGetLevelEx + 360;MusicPlayeriOS

BASS_ChannelGetLevel + 36;MusicPlayeriOS

wrapper_managed_to_native_ManagedBass_Bass_ChannelGetLevel_int (:1);MusicPlayeriOS

ManagedBass_ManagedBass_Bass_ChannelGetLevelLeft_int + 8;MusicPlayeriOS

MusicPlayeriOS_MusicPlayer_BassPlayer_get_AudioLevels + 40;MusicPlayeriOS

MusicPlayeriOS_MusicPlayer_iOS_Playback_AudioFadePlayer_get_AudioLevels + 88;MusicPlayeriOS

MusicPlayeriOS_MusicPlayer_Managers_PlaybackManager__get_VisualizerTimerb__24_0_object_System_Timers_ElapsedEventArgs + 92;MusicPlayeriOS

System_System_Timers_Timer_MyTimerCallback_object (Timer.cs:324);MusicPlayeriOS

mscorlib_System_Threading_Timer_Scheduler_TimerCB_object (Timer.cs:327);MusicPlayeriOS

mscorlib_System_Threading_QueueUserWorkItemCallback_System_Threading_IThreadPoolWorkItem_ExecuteWorkItem (threadpool.cs:1279);MusicPlayeriOS

System_Threading_ThreadPoolWorkQueue_Dispatch + 456;MusicPlayeriOS

Xamarin_iOS_ObjCRuntime_Runtime_ThreadPoolDispatcher_System_Func_1_bool (Runtime.cs:244);MusicPlayeriOS

mscorlib_System_Threading__ThreadPoolWaitCallback_PerformWaitCallback (threadpool.cs:1208);MusicPlayeriOS

wrapper_runtime_invoke_object_runtime_invoke_dynamic_intptr_intptr_intptr_intptr + 240;MusicPlayeriOS

mono_jit_runtime_invoke (mini-runtime.c:2767);MusicPlayeriOS

do_runtime_invoke (object.c:2862);MusicPlayeriOS

worker_callback (threadpool.c:278);MusicPlayeriOS

worker_thread (threadpool-worker-default.c:494);MusicPlayeriOS

start_wrapper (threads.c:829);MusicPlayeriOS

Reason

SIGSEGV

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