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cant join anymore with different self made objects #284

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chrisi51 opened this issue Sep 15, 2022 · 2 comments
Open

cant join anymore with different self made objects #284

chrisi51 opened this issue Sep 15, 2022 · 2 comments
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@chrisi51
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Describe the bug
before the new release we could play together without any major problems.

Now, with the same setup,

  • one player got no mods but 3 self made objects,
  • the other one got one mod with some new streetstyles (not used while playing together) and also some self made objects

we are not even able to join each others game anymore.
So this check seems to be way to aggressive or is it intended to be that like?

To Reproduce
Steps to reproduce the behavior:

  1. create any custom object
  2. try join a game

Expected behavior
maybe better warn, that its dangerous to use the listed objects instead of just refusing the connect as it may be a lot of work to customize the game and than just turn everything off for a multiplayergame

Active DLCs
none

Active mods
none

Versions
Type /version into the in-game chat and paste the version numbers here:

  • Mod version: recent ;)
  • Game version: recent ;)

btw. after disabling all mods and objects i get the same error mentioned in #282

@chrisi51 chrisi51 added the bug label Sep 15, 2022
@kaenganxt
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It is intended to be more aggressive because custom assets can always cause desync issues even when they are not placed (as they are assigned internal IDs which are not the same on both sides if different assets are in use)

There may be some things that could potentially be ignored (like streetstyles). Could you provide some examples with maybe a workshop listing?

@chrisi51
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chrisi51 commented Sep 15, 2022

on my side it was only this collection: https://steamcommunity.com/sharedfiles/filedetails/?id=1888581095
we tested it once and realized, it wont get synced (new street did not appear on client side), so i just did not used it so it was working fine.

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