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AssetDeviceConnectorManager.md

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AssetDeviceConnectorManager

Properties

Name Type Description Notes
ClassId string The fully-qualified name of the instantiated, concrete type. This property is used as a discriminator to identify the type of the payload when marshaling and unmarshaling data. [default to "asset.DeviceConnectorManager"]
ObjectType string The fully-qualified name of the instantiated, concrete type. The value should be the same as the 'ClassId' property. [default to "asset.DeviceConnectorManager"]
RegisteredDevice Pointer to NullableAssetDeviceRegistrationRelationship [optional]

Methods

NewAssetDeviceConnectorManager

func NewAssetDeviceConnectorManager(classId string, objectType string, ) *AssetDeviceConnectorManager

NewAssetDeviceConnectorManager instantiates a new AssetDeviceConnectorManager object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewAssetDeviceConnectorManagerWithDefaults

func NewAssetDeviceConnectorManagerWithDefaults() *AssetDeviceConnectorManager

NewAssetDeviceConnectorManagerWithDefaults instantiates a new AssetDeviceConnectorManager object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetClassId

func (o *AssetDeviceConnectorManager) GetClassId() string

GetClassId returns the ClassId field if non-nil, zero value otherwise.

GetClassIdOk

func (o *AssetDeviceConnectorManager) GetClassIdOk() (*string, bool)

GetClassIdOk returns a tuple with the ClassId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetClassId

func (o *AssetDeviceConnectorManager) SetClassId(v string)

SetClassId sets ClassId field to given value.

GetObjectType

func (o *AssetDeviceConnectorManager) GetObjectType() string

GetObjectType returns the ObjectType field if non-nil, zero value otherwise.

GetObjectTypeOk

func (o *AssetDeviceConnectorManager) GetObjectTypeOk() (*string, bool)

GetObjectTypeOk returns a tuple with the ObjectType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetObjectType

func (o *AssetDeviceConnectorManager) SetObjectType(v string)

SetObjectType sets ObjectType field to given value.

GetRegisteredDevice

func (o *AssetDeviceConnectorManager) GetRegisteredDevice() AssetDeviceRegistrationRelationship

GetRegisteredDevice returns the RegisteredDevice field if non-nil, zero value otherwise.

GetRegisteredDeviceOk

func (o *AssetDeviceConnectorManager) GetRegisteredDeviceOk() (*AssetDeviceRegistrationRelationship, bool)

GetRegisteredDeviceOk returns a tuple with the RegisteredDevice field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRegisteredDevice

func (o *AssetDeviceConnectorManager) SetRegisteredDevice(v AssetDeviceRegistrationRelationship)

SetRegisteredDevice sets RegisteredDevice field to given value.

HasRegisteredDevice

func (o *AssetDeviceConnectorManager) HasRegisteredDevice() bool

HasRegisteredDevice returns a boolean if a field has been set.

SetRegisteredDeviceNil

func (o *AssetDeviceConnectorManager) SetRegisteredDeviceNil(b bool)

SetRegisteredDeviceNil sets the value for RegisteredDevice to be an explicit nil

UnsetRegisteredDevice

func (o *AssetDeviceConnectorManager) UnsetRegisteredDevice()

UnsetRegisteredDevice ensures that no value is present for RegisteredDevice, not even an explicit nil

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