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Describe the bug
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To Reproduce
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Expected behavior
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Screenshots
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"SetDestination" can only be called on an active agent that has been placed on a NavMesh.
UnityEngine.AI.NavMeshAgent:SetDestination (UnityEngine.Vector3)
Behaviours.Enemy.EnemyMovement:Update () (at Assets/Scripts/Behaviours/Enemy/EnemyMovement.cs:30)
Desktop (please complete the following information):
OS: [e.g. iOS]
Browser [e.g. chrome, safari]
Version [e.g. 22]
Smartphone (please complete the following information):
Device: [e.g. iPhone6]
OS: [e.g. iOS8.1]
Browser [e.g. stock browser, safari]
Version [e.g. 22]
Additional context
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The text was updated successfully, but these errors were encountered:
Describe the bug
A clear and concise description of what the bug is.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
"SetDestination" can only be called on an active agent that has been placed on a NavMesh.
UnityEngine.AI.NavMeshAgent:SetDestination (UnityEngine.Vector3)
Behaviours.Enemy.EnemyMovement:Update () (at Assets/Scripts/Behaviours/Enemy/EnemyMovement.cs:30)
Desktop (please complete the following information):
Smartphone (please complete the following information):
Additional context
Add any other context about the problem here.
The text was updated successfully, but these errors were encountered: