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Enemy stay in spawn position #111

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ChristyanS opened this issue Aug 5, 2021 · 0 comments
Open

Enemy stay in spawn position #111

ChristyanS opened this issue Aug 5, 2021 · 0 comments
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bug Something isn't working draft new items without description

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@ChristyanS
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ChristyanS commented Aug 5, 2021

Describe the bug
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"SetDestination" can only be called on an active agent that has been placed on a NavMesh.
UnityEngine.AI.NavMeshAgent:SetDestination (UnityEngine.Vector3)
Behaviours.Enemy.EnemyMovement:Update () (at Assets/Scripts/Behaviours/Enemy/EnemyMovement.cs:30)

Desktop (please complete the following information):

  • OS: [e.g. iOS]
  • Browser [e.g. chrome, safari]
  • Version [e.g. 22]

Smartphone (please complete the following information):

  • Device: [e.g. iPhone6]
  • OS: [e.g. iOS8.1]
  • Browser [e.g. stock browser, safari]
  • Version [e.g. 22]

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@ChristyanS ChristyanS added bug Something isn't working draft new items without description labels Aug 5, 2021
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