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How possible is it to add an argument to courtroom_design.ini/lobby_design.ini that would allow assets to be rotated in any direction. For example, assuming rotation number is an angle from 0 to 360, 0=360 meaning no rotation and larger numbers indicating more counterclockwise rotation, we could give each asset a fifth (optional?) argument indicating the angle of rotation.
This can prove useful to emulate certain aspects of Danganronpa, where not all assets are displayed straight:
While it is entirely possible that theme creators may decide to simply provide "pre-rotated" versions of their images for themes, providing that additional flexibility allows text to be rotated as well.
The text was updated successfully, but these errors were encountered:
How possible is it to add an argument to courtroom_design.ini/lobby_design.ini that would allow assets to be rotated in any direction. For example, assuming rotation number is an angle from 0 to 360, 0=360 meaning no rotation and larger numbers indicating more counterclockwise rotation, we could give each asset a fifth (optional?) argument indicating the angle of rotation.
This can prove useful to emulate certain aspects of Danganronpa, where not all assets are displayed straight:
While it is entirely possible that theme creators may decide to simply provide "pre-rotated" versions of their images for themes, providing that additional flexibility allows text to be rotated as well.
The text was updated successfully, but these errors were encountered: