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GL does not guarantee that all combinations of framebuffer attachments are supported. For example, without ANGLE on Windows XP, a stencil or depth/stencil renderbuffer cannot be attached to a framebuffer.
We should select a handful of common attachment combinations and report if they are supported, e.g.,
GL does not guarantee that all combinations of framebuffer attachments are supported. For example, without ANGLE on Windows XP, a stencil or depth/stencil renderbuffer cannot be attached to a framebuffer.
We should select a handful of common attachment combinations and report if they are supported, e.g.,
For more information, search for "CheckFramebufferStatus" or "FRAMEBUFFER_UNSUPPORTED" in the GL ES spec: www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.25.pdf.
Section 6.5 in the WebGL spec may also be interesting: www.khronos.org/registry/webgl/specs/latest/
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