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Just hoping to simplify incorporating this change since @OksanaTunik is not yet in the contributor list. Would it be possible to get a review thanks @mramato or @lilleyse ?


Previously there was a hard-coded limit of 192MB for the buffer length, preventing the library from processing larger files. The comment in the code mentioned the nodejs/node#4266 which was resolved in 2016 for Node 0.12 (which has reached its EOL long-long ago).

There is sort of a workaround for this limitation by using the separate and separateTextures options, but they are not
always a suitable solution.

This change address #59 .

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