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During development, it's easy to remove a reference to a method and not remove the method itself. Unity and Unreal have easily added tools to detect this in their deveopment environments. Visual Studio Code probably can with some hunting. It would save on development time and improve code quality.
The text was updated successfully, but these errors were encountered:
During development, it's easy to remove a reference to a method and not remove the method itself. Unity and Unreal have easily added tools to detect this in their deveopment environments. Visual Studio Code probably can with some hunting. It would save on development time and improve code quality.
The text was updated successfully, but these errors were encountered: