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ok so | ||
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trovesearch_denorm has perhaps tooo many indexed fields | ||
(especially text fields and especially longer property paths) | ||
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## possible mitigations: | ||
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DONE: | ||
- skip indexing nested "identifier" text (saves 107 fields) | ||
- allow wild-card properties only to depth 1 (disallow `cardSearchText[*.*]`) | ||
- stop hashing so much rendering valuesearch responses (get unique ids other ways) | ||
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could still do: | ||
- skip making iri-value docs for common values? | ||
- are there common values that will definitely not be value-searched? | ||
- revisit text indexing/querying | ||
- less fuzz? less slop? different analyzers? | ||
- shorter dynamic field names -- hash? make reversible with additional sub-index | ||
- more splitting! split iri-values index (maybe by hash-prefix? or card resource type?) |