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Fix workplane cylinder center when generated using a custom direction #1593

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@kmarchais kmarchais commented May 25, 2024

Fixes #1591.

  • This PR fixes the following bug when a cylinder generated from a workplane with a direction different than the default one (0, 0, 1) was not centered at the right position.
>>> cq.Shape.centerOfMass(cq.Workplane("XY").cylinder(radius=1, height=10, direct=cq.Vector(1, 0, 0)).val()) 
Vector: (5.0, 0.0, -5.0)
>>> cq.Shape.centerOfMass(cq.Workplane("XY").cylinder(radius=1, height=10, direct=cq.Vector(0, 1, 0)).val()) 
Vector: (0.0, 5.0, -5.0)
>>> cq.Shape.centerOfMass(cq.Workplane("XY").cylinder(radius=1, height=10, direct=cq.Vector(0, 0, 1)).val()) 
Vector: (0.0, 0.0, 0.0)
  • This PR also brings the possibility to center the cylinder when it is generated using any custom direction.

A test has been added to check these two points. It fails before the fix and passes after the fix.

The case where centered != (True, True, True) with a direction different than one along the x, y, or z axes is not managed. What would we like to do in this case?

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All modified and coverable lines are covered by tests ✅

Project coverage is 94.86%. Comparing base (f29f2d6) to head (2f07d38).

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@@           Coverage Diff           @@
##           master    #1593   +/-   ##
=======================================
  Coverage   94.86%   94.86%           
=======================================
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  Lines        6226     6230    +4     
  Branches     1261     1262    +1     
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@lorenzncode
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The case where centered != (True, True, True) with a direction different than one along the x, y, or z axes is not managed. What would we like to do in this case?

Something like the following should handle it.

        
        if isinstance(centered, bool):
            centered = (centered, centered, centered)

        offset = Vector()
        plane = Plane((0, 0, 0), normal=direct)
        if not centered[0]:
            offset += plane.toWorldCoords((radius, 0, 0))
        if not centered[1]:
            offset += plane.toWorldCoords((0, radius, 0))
        if centered[2]:
            offset += plane.toWorldCoords((0, 0, -height / 2))

        s = Solid.makeCylinder(radius, height, offset, direct, angle)

        # We want a cylinder for each point on the workplane
        return self.eachpoint(lambda loc: s.moved(loc), True, combine, clean)

@kmarchais
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Thanks, I prefer this than what I did but then it requires to be careful about the axis to set for centering.

To center a cylinder along its height but directed along the y axis, it requires to put the third component of centered to True as the following example show.

c1 = cq.Shape.centerOfMass(
    cq.Workplane("XY").cylinder(
        radius=1,
        height=10,
        direct=cq.Vector(0, 1, 0),
        centered=(False, False, True),
    ).val()
) 
print(c1)
c2 = cq.Shape.centerOfMass(
    cq.Workplane("XY").cylinder(
        radius=1,
        height=10,
        direct=cq.Vector(0, 1, 0),
        centered=(False, True, False),
    ).val()
)
print(c2)

Results in

Vector: (1.0, 0.0, 1.0)
Vector: (0.0, 5.0, 1.0)

Is it the expected behavior?

@adam-urbanczyk adam-urbanczyk self-requested a review June 2, 2024 17:08
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Problem of center of mass when a cylinder is generated with a non-default direction
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