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**[QUESTION]** Paper craft using Retopo Geom. #1328

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Indifferent1570 opened this issue Jul 15, 2024 · 2 comments
Open

**[QUESTION]** Paper craft using Retopo Geom. #1328

Indifferent1570 opened this issue Jul 15, 2024 · 2 comments

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@Indifferent1570
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Retopoflow Version: 3.4.3

Blender Version/Hash: 4.1
Platform Version/Distribution: Windows 10
 

Issue:

I want to use retopoflow to create planes on 3-D models in blender such that I can export these to papercraft inside of blender. When I do this, all I am met with is the outline and no fold locations. Is there a way I can generate "planes" from the retopo surfaces?

@jlampel
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jlampel commented Jul 16, 2024

Hi, sorry, I'm not sure I fully understand the question since I haven't used Blender for papercraft yet. Do you want each face of the retopology to be a separate plane, or what should the end result look like?

@Indifferent1570
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Indifferent1570 commented Jul 16, 2024

I wish I was versatile enough here, from what I understand Papercraft likes having planes and not the retopo element that comes out of retopoflow. From what I can gather, the plane produced by retopo is not the same as a plane in blender, meaning that the paper-craft program can not gather correct information from these "planes" generated from retopo. Please see the example below which has around 5 squares in it, but only the outline of the five squares are output.
RetopoPlanes.pdf

Whereas planes from blender create this instead for paper-craft:
BlenderPlanes.pdf

Please note, the dashed lines are each polygon and are for folding.

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