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This hasn't been mentioned previously, but we're having an issue over on our server between a group of friends who are playing at different times of the day.
If [friend1] plays during the morning and completes two advancements and then disconnects for the afternoon, when [friend2] logs in later in the day, those two advancements aren't synced up and running /tofe forcesync will also not sync the advancements if [friend1] is also not online.
(Forcesync does work if both players are online, but they cannot guarantee online playing times, hence why offline syncing would help)
Thank you!
The text was updated successfully, but these errors were encountered:
Were you ever able to figure this out? Seems like 2 years later and the issue is still an issue. At the very least was there ever a workaround to this?
Hey!
Version: togetherforever-1.12.2-1.0.12-22.jar
This hasn't been mentioned previously, but we're having an issue over on our server between a group of friends who are playing at different times of the day.
If [friend1] plays during the morning and completes two advancements and then disconnects for the afternoon, when [friend2] logs in later in the day, those two advancements aren't synced up and running
/tofe forcesync
will also not sync the advancements if [friend1] is also not online.(Forcesync does work if both players are online, but they cannot guarantee online playing times, hence why offline syncing would help)
Thank you!
The text was updated successfully, but these errors were encountered: