Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Offline Team Syncing #26

Open
TheFlash787 opened this issue Oct 28, 2020 · 3 comments
Open

Offline Team Syncing #26

TheFlash787 opened this issue Oct 28, 2020 · 3 comments

Comments

@TheFlash787
Copy link

TheFlash787 commented Oct 28, 2020

Hey!

Version: togetherforever-1.12.2-1.0.12-22.jar

This hasn't been mentioned previously, but we're having an issue over on our server between a group of friends who are playing at different times of the day.

If [friend1] plays during the morning and completes two advancements and then disconnects for the afternoon, when [friend2] logs in later in the day, those two advancements aren't synced up and running /tofe forcesync will also not sync the advancements if [friend1] is also not online.

(Forcesync does work if both players are online, but they cannot guarantee online playing times, hence why offline syncing would help)

Thank you!

@TheFlash787 TheFlash787 changed the title Offline Team Syncing (Issue Offline Team Syncing Oct 28, 2020
@TheFlash787
Copy link
Author

To further add to this, the /forcesync command will only go through if the getPlayer() method doesn't return null on each of the members, which will always be the case if they are offline (making me also think that the offline recovery system may not kick in):
https://github.com/Buuz135/Together-Forever/blob/master/src/main/java/com/buuz135/togetherforever/command/ForceSyncCommand.java#L50-L55

@Endeavourz
Copy link

Were you ever able to figure this out? Seems like 2 years later and the issue is still an issue. At the very least was there ever a workaround to this?

@rens-van-vendeloo
Copy link

Issue still exists

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants