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Proposing a feature wherein certain gamestages, advancements, or skills/unlocks can be whitelisted or blacklisted from syncing. This could be accomplished by adding several list elements to the config file with associated boolean values determining whether the list should be considered a whitelist or a blacklist.
Thank you for the consideration!
(If you're busy I could potentially do this in a fork and do a PR)
The text was updated successfully, but these errors were encountered:
The 6 Botania Relic advancements are shared, meaning if you are in a team only one member can get each relic, and these are soulbound. would be great if they could be blacklisted by default or there could be advancement blacklist options like OP asked
Proposing a feature wherein certain gamestages, advancements, or skills/unlocks can be whitelisted or blacklisted from syncing. This could be accomplished by adding several list elements to the config file with associated boolean values determining whether the list should be considered a whitelist or a blacklist.
Thank you for the consideration!
(If you're busy I could potentially do this in a fork and do a PR)
The text was updated successfully, but these errors were encountered: