-
-
Notifications
You must be signed in to change notification settings - Fork 34
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[1.20.1] Liquids from Fluid drawers disappear (sometimes) when re-entering #344
Comments
Does this happen without shaders / sodium ? |
Sooo... To begin with, because I remembered that in the previous version of the modpack and mod everything worked without problems, I created a duplicate of modpack, and created a new world. Everything worked fine there. Next, I created a new world in this duplicate modpack, and it worked there, but sometimes misfired: // The strangest thing is that according to these screenshots, I thought that it was an upgrade issue, and put drover without upgrade in the same place, and a control one with an upgrade on top.... and.. nothing happened....// I continued my experiments, and went to the original modpack and the old world:
I was interested in the fact that some of the content remained untouched, and I decided to test the hypothesis by putting drovers at the junction of chunks, one of which previously had drovers.: The hypothesis was confirmed : The content was lost only in the chunk, where previously there were drovers of the old version of the mod //Although it is strange that it works every other time// I apologize for so much text and screenshots. But I tried to check all possible cases, and gather as much information as possible. |
DO NOT REPORT AN ISSUE IF YOU HAVEN'T TESTED THE ISSUE WITH THE LATEST VERSION IN CURSEFORGE
Functional Storage Version: 1.2.12
Titanium Version: 3.8.32
When re-log, sometimes all liquids disappear. Sometimes a part. Sometimes only in some drawers, sometimes in all...
before/after re-log
before/after re-log
before/after re-log
before/after re-log
occurs on modpack TerraFirmaGreg 0.8.1
The text was updated successfully, but these errors were encountered: