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[1.20.1] Liquids from Fluid drawers disappear (sometimes) when re-entering #344

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SverhRazum-Nah opened this issue Dec 2, 2024 · 4 comments

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@SverhRazum-Nah
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DO NOT REPORT AN ISSUE IF YOU HAVEN'T TESTED THE ISSUE WITH THE LATEST VERSION IN CURSEFORGE

Functional Storage Version: 1.2.12

Titanium Version: 3.8.32

When re-log, sometimes all liquids disappear. Sometimes a part. Sometimes only in some drawers, sometimes in all...
before/after re-log
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before/after re-log
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before/after re-log
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before/after re-log
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occurs on modpack TerraFirmaGreg 0.8.1

@Buuz135
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Buuz135 commented Dec 2, 2024

Does this happen without shaders / sodium ?

@SverhRazum-Nah
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Does this happen without shaders / sodium ?

i deleted sodium and Oculus

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@SverhRazum-Nah
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I tried deleting embeddium
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@SverhRazum-Nah
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Sooo...
I did just a couple of tests....
And here are the results of the observations:

To begin with, because I remembered that in the previous version of the modpack and mod everything worked without problems, I created a duplicate of modpack, and created a new world. Everything worked fine there.
This confused me.
I created a duplicate modpack again, but this time I copied it along with the worlds. In the old worlds, it didn't work and the content was lost when you re-loged:

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Next, I created a new world in this duplicate modpack, and it worked there, but sometimes misfired:

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// The strangest thing is that according to these screenshots, I thought that it was an upgrade issue, and put drover without upgrade in the same place, and a control one with an upgrade on top.... and.. nothing happened....//

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I continued my experiments, and went to the original modpack and the old world:

  1. old world but different place in the world: No change

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  1. I decided to check what happens if I put the drovers in the old place (where they were before I updated the version of the modpack and mod, respectively):

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I was interested in the fact that some of the content remained untouched, and I decided to test the hypothesis by putting drovers at the junction of chunks, one of which previously had drovers.:

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The hypothesis was confirmed : The content was lost only in the chunk, where previously there were drovers of the old version of the mod

//Although it is strange that it works every other time//

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I apologize for so much text and screenshots. But I tried to check all possible cases, and gather as much information as possible.

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