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CHANGELOG.md

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VERSION 1.3.7

  • Add upgrade stack to FunctionalUpgradeItem#work by Matyrobbrt
  • Create ja_jp.json by suthibu

VERSION 1.3.6

  • Drawers now show up if they are creative or void in their tooltip
  • Added nbt value to drawers to lock the storage upgrades slot
  • Fixed a couple edge cases where the creative upgrade max value wasn't showing

VERSION 1.3.5

  • Increased controller range render a bit to avoid Z-Fighting
  • Fixed Framing recipe changing the original value
  • Added Fluid Framed Drawers

VERSION 1.3.4

  • fix: fixed #322 by making copyIndex variable
  • improve zh_cn.json for 1.21
  • Fixed Upgrades being accessible externally in a fluid drawer, closes #336
  • Added obsidian generator upgrade, closes #334
  • Fixed compacting recipes generating in the wrong path
  • Added a tick for access points to update connections, closes #327
  • Fixed NBT getting readded every time drawers get placed and broken, closes #330

VERSION 1.3.3

  • Added dripping upgrade that will fill fluid drawers with lava
  • Added water source upgrade that will fill fluid drawers with water
  • Fix rebuild voxel shape cost too much time, close #314
  • fix: #310 remove instantiate of java.awt.Color

VERSION 1.3.2

  • Fix fluid drawers not being accessible through controllers, closes #301

VERSION 1.3.1

  • Fixed Oak Drawer recipe
  • Added examples for how to craft framed drawers
  • Fixed Armory Cabinet extracting more than expected
  • Fixed interacting with drawers in creative

VERSION 1.3.0

  • Updated to 1.21

VERSION 1.2.10

  • Added drawer renders to items
  • Added config option to modify the values of upgrades by ProGoofster
  • Added the ability to disable fluid drawers renders, closes #281
  • Added a minimum to the UPGRADE_TICK config
  • Fixed drawers not pushing items if there was a slot not full with a different item, closes #276
  • Fixed empty locked fluid drawers in a controller network stalling fluid insertion, closes #258 closes #275
  • Added Max Storage Upgrade closes #279

VERSION 1.2.9

  • Fixed creative vending upgrades using the base stack, closes #239

VERSION 1.2.8

  • Sort drawers insertion from closest to furthest to the drawer controller, closes #103

VERSION 1.2.7

  • Fixed cascading loading issues, closes #243

VERSION 1.2.6

  • Renamed Controller Extension to Controller Access Point
  • Added a way to increase the Controller range by using upgrades
  • Fixed Amethyst compacting recipe, closes #230
  • Added JEI compat for Custom Compacting Recipes

VERSION 1.2.5

  • Fixed ice compacting, closes #223

VERSION: 1.2.4

  • Changed the wood types list to a concurrent list, closes #214
  • Improved compacting slot checking, closes #210
  • Add timer for before next block removal to prevent double-clicking by ChampionAsh5357
  • Check fluid stack isn't empty before setting amount by ChampionAsh5357
  • Change texture directory from blocks to block by ChampionAsh5357

VERSION: 1.2.3

  • Properly added a changelog file
  • Added config option for the upgrades to change how much they do and how often they do it, closes #204
  • Cached controller voxel shape to avoid performance issues, closes #170
  • Handle compacting drawer recipe checking only on the server, closes #159
  • Added progress bar indicators to the drawers, closes #169
  • Changed the downgrade upgrade to change the base value of a drawer to 64 so it can function with the other storage upgrades, closes #117
  • Check if an upgrade can go inside a drawer to validate if proper storage numbers, closes #197
  • Force the Creative Vending upgrade to go to the proper slot when right clicked into a drawer, closes #184
  • Added item tooltip display to compacting drawers and a proper capability, closes #48
  • Fixed Simple Compacting Drawers being breakable in creative when interacting with them, closes #187
  • Prevent infinite loop when drawers check for their parent stuff, closes #73
  • Now having the configuration tool in the offhand it will toggle the selected action when placing a drawer, closes #156
  • Fixed pushing upgrade only pushing to the first slot, closes #164
  • Added Framed Simple Compacting Drawer, closes #179
  • Added custom compacting recipes, changed recipes that used the tag to use the custom recipe, closes #150