Skip to content

Latest commit

 

History

History
68 lines (49 loc) · 2.42 KB

README.md

File metadata and controls

68 lines (49 loc) · 2.42 KB

AI-Improvements-

General adjustment to MC's AIs to improve performance and functionality

Downloads: https://www.curseforge.com/minecraft/mc-mods/ai-improvements

Improvements

  • Tan math cache - Large improvement in 1.7-1.9, Small improvement 1.10+
  • Disable AI tasks - Large improvements on any version for performance at the cost of mechanics

Change Log

0.5.2

User Impact

  • Performance: Removed listener for LivingSpawnEvent. It is not needed, and added unnecessary overhead

0.5.0

User Impact

  • Added: Ability to define which entities are affected by the remove look goal, remove look random, replace look controller configs
    • Comes with a reset of those config values
  • Fixed: Crash involving the filter system

Dev Impact

  • Added: Noop filter node
  • Added: Filtered remove modifier to handle remove calls that are backed by a filtered config value

0.4.0

User Impact

  • Added: Support for disabling floating, panicking, breeding, tempting, follow parent, and stroll AI from cows, chickens, pigs, and sheep
  • Added: Support for disabling eat block AI from sheep

0.3.0

User Impact

  • Fixed: Config pathing doing 'entity.entity.entity.entity.entity'
  • Added: Support for disabling squid random swim and flee AI

Dev Impact

  • Implemented: New system for handling filtering and editing AI modification tasks. Avoids the need for a mess of IF-ELSE statements.
  • Implemented: Sorted system for remove calls, Edits most often applied will float to the top of the list to reduce CPU time used for editing mobs.
  • Added: Filter system - allows dev to filter edits to a specific mob-type or mob with settings
  • Added: Generic remove edit - allows removing based on instance check and config check
  • Added: Filter layer - allows registering a collection of edit tasks with sub layers
  • Added: Modification layer - allows handling filter layers, combat AI edits, and goal edits as a set
  • Added: Filter layer for all entities
  • Added: Filter level for mobs
  • Added: Filter level for fish
  • Added: Filter level for squid
  • Ported: look helper as a modification edit
  • Ported: fish edits as generic edits

0.2.2

  • Fixed: Crash due to invalid access transformer

0.2.1 - Init MC 1.14.4 release, 8/1/2019 9pm Est

  • Update to 1.14.4
  • Added: fish swim remove option
  • Added: fish panic remove option
  • Added: fish avoid player remove option

Before

  • Added: Look Helper override
  • Added: Tan math cache, used by Look helper to improve speed