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Copy pathRC_Channel_Blimp.h
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RC_Channel_Blimp.h
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#pragma once
#include <RC_Channel/RC_Channel.h>
#include "Fins.h"
#include "mode.h" //this includes Blimp.h which includes Fins.h
class RC_Channel_Blimp : public RC_Channel
{
public:
protected:
void init_aux_function(AUX_FUNC ch_option, AuxSwitchPos) override;
bool do_aux_function(const AuxFuncTrigger &trigger) override;
private:
void do_aux_function_change_mode(const Mode::Number mode,
const AuxSwitchPos ch_flag);
void do_aux_function_change_air_mode(const AuxSwitchPos ch_flag);
// called when the mode switch changes position:
void mode_switch_changed(modeswitch_pos_t new_pos) override;
};
class RC_Channels_Blimp : public RC_Channels
{
public:
bool has_valid_input() const override;
bool in_rc_failsafe() const override;
RC_Channel *get_arming_channel(void) const override;
RC_Channel_Blimp obj_channels[NUM_RC_CHANNELS];
RC_Channel_Blimp *channel(const uint8_t chan) override
{
if (chan >= NUM_RC_CHANNELS) {
return nullptr;
}
return &obj_channels[chan];
}
protected:
int8_t flight_mode_channel_number() const override;
};