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scope injection is invoked when every times player join, entity created, and new socket channel accepted..
DI inejction should not be used for this however, maybe inject dependencies in compile time can do this with kotlin compiler plugin..
The text was updated successfully, but these errors were encountered:
Porblem
scope injection is invoked when every times player join, entity created, and new socket channel accepted..
DI inejction should not be used for this however, maybe inject dependencies in compile time can do this with kotlin compiler plugin..
The text was updated successfully, but these errors were encountered: