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com.bricksandmortarstudio.IdealPostcodes.csproj
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com.bricksandmortarstudio.IdealPostcodes.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{79B56CD5-8A8A-4FC4-950A-9D5957796684}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>com.bricksandmortarstudio.IdealPostcodes.Address</RootNamespace>
<AssemblyName>com.bricksandmortarstudio.IdealPostcodes</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Rock Store|AnyCPU'">
<OutputPath>bin\Rock Store\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>false</SignAssembly>
</PropertyGroup>
<ItemGroup>
<Reference Include="DotLiquid">
<HintPath>..\bricksandmortarstudio.com_v4_Rockit\RockWeb\Bin\DotLiquid.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\bricksandmortarstudio.com_v4_Rockit\RockWeb\Bin\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="RestSharp">
<HintPath>..\bricksandmortarstudio.com_v4_Rockit\RockWeb\Bin\RestSharp.dll</HintPath>
</Reference>
<Reference Include="Rock, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Rock\RockWeb\Bin\Rock.dll</HintPath>
</Reference>
<Reference Include="Rock.Version">
<HintPath>..\bricksandmortarstudio.com_v4_Rockit\RockWeb\Bin\Rock.Version.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.configuration" />
<Reference Include="System.Core" />
<Reference Include="System.Net" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.ServiceModel.Web" />
<Reference Include="System.Web" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
</ItemGroup>
<ItemGroup>
<WCFMetadata Include="Service References\" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Compile Include="com.bricksandmortarstudio.IdealPostcodes.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>