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Comms.cpp
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/*
* Copyright 2014-2015 Matthew McGowan.
*
* This file is part of Nice Firmware.
*
* BrewPi is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with BrewPi. If not, see <http://www.gnu.org/licenses/>.
*/
#define BOOST_NO_EXCEPTIONS
#define BOOST_DISABLE_ASSERTS
#include <boost/iterator/transform_iterator.hpp>
#include <boost/range/join.hpp>
#include <boost/range/adaptor/transformed.hpp>
#include "Platform.h"
#include "Comms.h"
#include "Commands.h"
#include "Version.h"
#include "Ticks.h"
#include "Integration.h"
#include "CompositeDataStream.h"
#include <vector>
#include <algorithm>
#include <type_traits>
// Rename Serial to piStream, to abstract it for later platform independence
#if NICE_EMULATE
class MockSerial : public Stream
{
public:
void print(char c) {}
void print(const char* c) {}
void printNewLine() {}
void println() {}
int read() { return -1; }
int available() { return -1; }
void begin(unsigned long) {}
size_t write(uint8_t w) { return 1; }
int peek() { return -1; }
void flush() { };
operator bool() { return true; }
};
static MockSerial comms;
#elif !defined(ARDUINO) && !defined(SPARK)
StdIO comms;
#else
#define comms Serial
#define NICE_COMMS_USE_FLUSH 0
// for serial, flush waits until the output has been flushed. The flush is there just to ensure the output is not
// buffered, which it never is with serial.
#endif
#ifndef NICE_COMMS_USE_FLUSH
#define NICE_COMMS_USE_FLUSH 1
#endif
/**
* Implements a DataIn interface on top of the static Comms stream.
* @return
*/
class CommsIn : public DataIn
{
bool hasNext() override { return comms; } // hasNext true if stream is still open.
uint8_t next() override { return comms.read(); }
uint8_t peek() override { return comms.peek(); }
unsigned available() override { return comms.available(); }
};
class CommsOut : public DataOut
{
public:
bool write(uint8_t data) { comms.write(data); return true; }
void flush() {
#if NICE_COMMS_USE_FLUSH // only flush for those stream types that require it
comms.flush();
#endif
}
};
// low-level binary in/out streams
CommsIn commsIn;
CommsOut commsOut;
/**
* Wraps a stream to provide the DataOut interface.
*/
template <class S>
class StreamDataOut : public DataOut
{
protected:
S stream;
public:
StreamDataOut(const S& _stream) : stream(_stream) {}
bool write(uint8_t data) {
return stream.write(data)!=0;
}
bool writeBuffer(const uint8_t* data, size_t length) {
return stream.write(data, length)==length;
}
void close();
};
template<> void StreamDataOut<TCPClient>::close()
{
stream.stop();
};
/**
* Adapts a Stream instance to DataIn.
*/
template <class S>
class StreamDataIn : public DataIn
{
protected:
S stream;
public:
StreamDataIn(const S& _stream) : stream(_stream) {}
virtual bool hasNext() override {
return stream.available()>0;
}
virtual uint8_t next() override {
return stream.read();
};
virtual uint8_t peek() override {
return stream.peek();
}
virtual unsigned available() override {
return stream.available();
}
};
/**
* All active connections are maintained in a vector.
* A connection has
* why is a connection not a stream? (meaning arduino's combined read/write stream.)
* no universal way to know if the stream is still connected/open.
*/
template <typename D>
struct Connection
{
virtual DataOut& getDataOut()=0;
virtual DataIn& getDataIn()=0;
virtual bool connected()=0;
virtual D& getData()=0;
virtual void setData(D&& d)=0;
};
template <typename D>
class ConnectionData : public Connection<D>
{
D data;
public:
virtual D& getData() { return data; }
virtual void setData(D&& d) { std::swap(data,d); }
};
template<typename D>
struct CommsConnection : public ConnectionData<D>
{
virtual DataOut& getDataOut() override {
return commsOut;
}
virtual DataIn& getDataIn() override {
return commsIn;
}
virtual bool connected() override {
return comms;
}
};
template <typename C, typename I, typename O, typename D>
class AbstractConnection : public ConnectionData<D>
{
public:
typedef C connection_type;
using in_type = I;
using out_type = O;
using data_type = D;
protected:
connection_type connection;
in_type in;
out_type out;
public:
AbstractConnection() {}
AbstractConnection(const connection_type& _connection, const in_type& _in, const out_type& _out) :
connection(_connection), in(_in), out(_out) {}
virtual DataIn& getDataIn() override { return in; }
virtual DataOut& getDataOut() override { return out; }
virtual bool connected() override;
};
template <typename S, typename D>
using AbstractStreamConnectionType = AbstractConnection<
typename std::enable_if<std::is_base_of<Stream, S>::value, S>::type,
StreamDataIn<S>,
StreamDataOut<S>,
D
>;
template <typename S, typename D>
struct AbstractStreamConnection : public AbstractStreamConnectionType<S,D>
{
using base_type = AbstractStreamConnectionType<S,D>;
AbstractStreamConnection(const S& _connection)
: base_type(_connection, _connection, _connection) {}
};
template <typename D>
using AbstractTCPConnection = AbstractStreamConnection<TCPClient, D>;
typedef bool ConnectionDataType;
template<> bool AbstractStreamConnectionType<TCPClient,ConnectionDataType>::connected()
{
return connection.connected();
}
typedef AbstractTCPConnection<ConnectionDataType> TCPConnection;
template <typename D>
struct ConnectionToDataOut : public std::function<DataOut&(Connection<D>&)>
{
typedef typename std::function<DataOut&(Connection<D>&)> base_type;
typedef typename base_type::result_type result_type;
typedef typename base_type::argument_type argument_type;
auto operator()(argument_type connection) const -> result_type {
return connection.getDataOut();
}
};
template <typename D>
struct ConnectionToDataIn : public std::function<DataIn&(Connection<D>&)>
{
typedef std::function<DataIn&(Connection<D>&)> base_type;
typedef typename base_type::result_type result_type;
typedef typename base_type::argument_type argument_type;
auto operator()(Connection<D>& connection) const -> result_type {
return connection.getDataIn();
}
};
typedef Connection<ConnectionDataType> StandardConnection;
typedef std::vector<TCPConnection> Connections;
/**
*
*/
Connections connections;
// we could combine all connections into a variant type and store in the connections
// vector. Keeping them separate is simpler.
static std::array<CommsConnection<ConnectionDataType>,1> commsConnections;
template<typename C>
bool isDisconnected(C& connection)
{
return !connection.connected();
}
TCPClient acceptConnection()
{
static TCPServer server(8332);
server.begin();
TCPClient accept = server.available();
return accept;
}
void manageConnection()
{
// remove disconnected clients
connections.erase(std::remove_if(connections.begin(), connections.end(), isDisconnected<TCPConnection>), connections.end());
TCPClient client = acceptConnection();
if (client)
connections.push_back(TCPConnection(client));
}
template <typename T>
struct ConnectionAsPointer : public std::function<StandardConnection&(T&)>
{
typedef typename std::function<StandardConnection&(T)> base_type;
typedef typename base_type::result_type result_type;
typedef typename base_type::argument_type argument_type;
StandardConnection& operator()(T& connection) const {
return connection;
}
};
/*
template <typename T>
inline ConnectionAsPointer<T> ConnectionAsPointerFunctor() {
return ConnectionAsPointer<T>();
}
template <typename T>
inline auto as_connection_ptr(T& source) -> decltype(boost::adaptors::transform(source, ConnectionAsPointerFunctor())) {
boost::adaptors::transform(source, ConnectionAsPointerFunctor());
}
*/
auto all_connections() -> boost::range::joined_range<
boost::range_detail::transformed_range<ConnectionAsPointer<CommsConnection<ConnectionDataType> >, decltype(commsConnections) >,
boost::range_detail::transformed_range<ConnectionAsPointer<TCPConnection>, decltype(connections)> >
{
auto first = boost::adaptors::transform(commsConnections, ConnectionAsPointer<CommsConnection<ConnectionDataType>>());
auto second = boost::adaptors::transform(connections, ConnectionAsPointer<TCPConnection>());
auto result = boost::join(first, second);
return result;
}
/**
* Iterator type that transforms all connections using a given transformation functor.
*/
template <typename TransformationFunctor> using ConnectionTransformIterator = typename decltype(boost::adaptors::transform(all_connections(), TransformationFunctor()))::iterator;
template <typename TransformFunctor>
auto fetch_streams() -> boost::iterator_range<typename decltype(boost::adaptors::transform(all_connections(), TransformFunctor()))::iterator>
{
return boost::adaptors::transform(all_connections(), TransformFunctor());
}
typedef ConnectionToDataOut<ConnectionDataType> ToDataOutFunctor;
typedef CompositeDataOut<ConnectionTransformIterator<ToDataOutFunctor>> CompositeDatOutType;
typedef ConnectionToDataIn<ConnectionDataType> ToDataInFunctor;
typedef CompositeDataIn<ConnectionTransformIterator<ToDataInFunctor>> CompositeDatInType;
void f()
{
std::function<boost::iterator_range<ConnectionTransformIterator<ToDataOutFunctor>>()> streams = fetch_streams<ToDataOutFunctor>;
CompositeDatOutType compositeOut(streams);
}
CompositeDatOutType compositeOut(&fetch_streams<ToDataOutFunctor>);
//CompositeDatInType compositeIn(fetch_streams<ToDataInFunctor>);
/**
* Transform each TCPClient into a DataOut instance.
*/
void Comms::init() {
comms.begin(57600);
}
#ifdef BOOST_NO_EXCEPTIONS
namespace boost
{
void throw_exception(std::exception const & e)
{
}
}
#endif
/*
* A DataIn filter - wraps a DataIn instance and provides also a DataIn interface.
* Filters out non-significant text - comment markers, whitespace, unrecognized characters.
* The stream automatically closes on newline and hasNext() returns false.
*/
class TextIn : public DataIn {
DataIn* _in;
uint8_t data;
bool hasData;
int8_t commentLevel; // -1 indicates end of stream
void fetchNextData(bool optional);
public:
TextIn(DataIn& in)
: _in(&in), data(0), hasData(0), commentLevel(0) {}
bool hasNext() override
{
fetchNextData(true);
return hasData;
}
uint8_t next() override
{
fetchNextData(false);
hasData = false;
return data;
}
uint8_t peek() override
{
fetchNextData(true);
return data;
}
unsigned available() override
{
return hasNext();
}
};
/**
* Fetches the next significant data byte from the stream.
* Sets hasData and data.
*/
void TextIn::fetchNextData(bool optional) {
while (commentLevel>=0 && !hasData && _in->hasNext()) {
if (_in->available()) {
data = 0xFF;
uint8_t d = _in->next();
if (d=='[') {
commentLevel++;
}
else if (d==']') {
commentLevel--;
}
else if (d=='\n' || d=='\r') {
commentLevel = -1; data = 0; // exit the loop on end of line
}
else if (!commentLevel && isHexadecimalDigit(d)) {
hasData = true;
data = d;
}
}
}
}
/**
* Converts a hex digit to the corresponding binary value.
*/
uint8_t h2d(unsigned char hex)
{
if (hex > '9')
hex -= 7; // 'A' is 0x41, 'a' is 0x61. -7 = 0x3A, 0x5A
return (hex & 0xf);
}
unsigned char d2h(uint8_t bin)
{
return bin+(bin>9 ? 'A'-10 : '0');
}
/*
* Converts pairs of hex digit characters into the corresponding binary value.
*/
class HexTextToBinaryIn : public DataIn
{
DataIn* _text; // store as pointer to avoid non-POD warnings
uint8_t char1; // Text character for upper nibble
uint8_t char2; // Text character for lower nibble
void fetchNextByte();
public:
HexTextToBinaryIn(DataIn& text) : _text(&text), char1(0), char2(0) {}
bool hasNext() override {
fetchNextByte();
return char2;
}
uint8_t peek() override {
fetchNextByte();
return (h2d(char1)<<4) | h2d(char2);
}
uint8_t next() override {
uint8_t r = peek();
char1 = 0; char2 = 0;
return r;
}
unsigned available() override {
return hasNext();
}
};
uint8_t blockingRead(DataIn& in, uint8_t closed)
{
uint8_t result = closed;
while (in.hasNext()) {
if (in.available()) {
result = in.next();
break;
}
}
return result;
}
/**
* Fetches the next byte from the stream.
*/
void HexTextToBinaryIn::fetchNextByte()
{
if (char1) // already have data
return;
DataIn& _text = *this->_text;
if (!_text.hasNext())
return;
if (!char1) {
char1 = blockingRead(_text, 0);
}
if (!_text.hasNext())
return;
if (!char2) {
char2 = blockingRead(_text, 0);
}
}
class BinaryToHexTextOut : public DataOut {
DataOut* _out;
public:
BinaryToHexTextOut(DataOut& out) : _out(&out) {}
/**
* Annotations are written as is to the stream, surrouned by annotation marks.
*/
void writeAnnotation(const char* data) {
_out->write('[');
_out->writeBuffer(data, strlen(data));
_out->write(']');
}
/**
* Data is written as hex-encoded
*/
bool write(uint8_t data) {
_out->write(d2h((data&0xF0)>>4));
_out->write(d2h((data&0xF)));
_out->write(' ');
return true;
}
/**
* Rather than closing the global stream, write a newline to signify the end of this command.
*/
void close() {
_out->write('\n');
}
};
BinaryToHexTextOut hexOut(compositeOut);
DataOut& Comms::hexOut = ::hexOut;
bool prevConnected = false;
bool reset = false;
void Comms::resetOnCommandComplete() {
reset = true;
}
StandardConnection* handleConnection(StandardConnection& connection)
{
static uint16_t connection_count = 0;
bool connected = connection.getData();
if (!connected) {
connection.setData(true);
connection_count++;
printVersion(connection.getDataOut());
}
return connection.getDataIn().available() ? &connection : nullptr;
}
void processCommand(StandardConnection* connection)
{
DataIn& dataIn = connection->getDataIn();
while (dataIn.hasNext()) {
// there is some data ready to be processed // form this point on, the system will block waiting for a complete command or newline.
TextIn textIn(dataIn);
HexTextToBinaryIn hexIn(textIn);
if (hexIn.hasNext()) { // ignore blank newlines, annotations etc..
handleCommand(hexIn, hexOut);
while (hexIn.hasNext()) { // todo - log a message about unconsumed data?
hexIn.next();
}
}
hexOut.close();
}
}
void Comms::receive() {
if (reset)
return;
manageConnection();
for (auto& connection : all_connections())
{
StandardConnection* c = handleConnection(connection);
if (c) {
processCommand(c);
}
}
if (reset) {
handleReset(true); // do the hard reset
}
}