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We've got a project that was heavily using this component, but is .net 6 and needed more features that we discovered others had done in forks themselves.
Ultimately we ended up absorbing the library as ours is also MIT licensed and i've brought it up to .net 6 as well as newer typescript/webpack/etc.
Our goals diverge a bit, but you should be able to easily PR in or maybe once we get to a point we can will add a separate canvas only component- but ours is an ANSI console driver with mouse/keyboard support using the canvas component. It is a relatively simple thing to add and I will put it on our todo list.
We've got a project that was heavily using this component, but is .net 6 and needed more features that we discovered others had done in forks themselves.
Ultimately we ended up absorbing the library as ours is also MIT licensed and i've brought it up to .net 6 as well as newer typescript/webpack/etc.
Our goals diverge a bit, but you should be able to easily PR in or maybe once we get to a point we can will add a separate canvas only component- but ours is an ANSI console driver with mouse/keyboard support using the canvas component. It is a relatively simple thing to add and I will put it on our todo list.
Here is our project repo. The "org" has a few other repos like tests, etc. The (free) org is for convenience of features, project planning, etc.
Blazor Console Canvas
and
HTML5 ANSI Console Canvas (HACC)
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