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The colony is a container optimized for delete speed. Many games have hard to predict memory use, and often create and destroy many items based on player interaction.
The colony is a container optimized for delete speed. Many games have hard to predict memory use, and often create and destroy many items based on player interaction.
There is a library that implements this already and it should be researched: https://github.com/mattreecebentley/plf_colony
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