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Update ReadMe
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README.md

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BitLimitTweaks
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Tweaks
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==============
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BitLimitTweaks - Specific tweaks to the game intended for BitLimit PS* / only attainable through code.
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Tweaks - Specific tweaks to the game intended for BitLimit PS* / only attainable through code.
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###Info
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###Features
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* Sunny periods last for twice as long, rain maintains normal duration (weather).
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* TNT can only be placed by owners of all WorldGuard regions at a location - uses proximity detection to attempt to limit griefing. *Discussion: When Bukkit fixes its ExplosionPrimeEvent firing at the incorrect time, metadata can be passed to the TNT entity (ignited) to allow explosions to occur only in the TNT's original placed region. This is optimal, as it allows for long-distance explosions and prevents all forms of TNT movement-griefing (pistons, cannons, etc.)*
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* TNT can only be placed by owners of all WorldGuard regions at a location
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* Slime spawning is now reduced, randomly preventing slime spawns to reduce annoyances.
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* All tweaks are live togglable by either permissioned players or the console, without a reload.
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* Error catching and intuitive command guidance when running the /tweaks * family.
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###Permissions
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*Permission node: tweaks.\*, defaults to op*.
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All noticably alter gameplay, and thus are recommended to be handled under the same permission node as I've done.
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All noticeably alter game-play, and thus are recommended to be handled under the same permission node as I've done.
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###License
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BitLimitTweaks is licensed under the MIT License.
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Tweaks is licensed under the MIT License.

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