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I'm just pre-documenting a feature I'd like to add eventually.
We can create a <PlayerModel /> frame and anchor it to the Settings UI, hidden. When a user mouses over a Checkbox to select a mount, we can call CharacterModelBase:SetCreature(creatureID) and Show the frame so users can preview the mount they're moused over.
Just wanted to share some progress I made on this today. Couple bugs still, plus it only shows in the actual Settings UI (/br options, but not /br mounts). Not sure how close I am to any Wrath support.
But I think all the research is done, just need to do a ton of cleanup and make some final decisions about how I actually want to implement this thing.
Proposed functionality
I'm just pre-documenting a feature I'd like to add eventually.
We can create a
<PlayerModel />
frame and anchor it to the Settings UI, hidden. When a user mouses over a Checkbox to select a mount, we can call CharacterModelBase:SetCreature(creatureID) and Show the frame so users can preview the mount they're moused over.Requirements
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