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A Swifty way to take control over the volume buttons on iOS.

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Volumer

A Swifty way to take control over the volume buttons on iOS.

v0.2.0

Usage

class ViewController: UIViewController {

    override func viewWillAppear(_ animated: Bool) {
        super.viewWillAppear(animated)

        //Register a volume up block
        Volume.when(.up) {
            print("UP!")
        }
        
        //Register a volume down block
        Volume.down.when {
            print("Down")
        }
    }
    
    override func viewDidDisappear(_ animated: Bool) {
    
        //Be sure to call this when you're finished
        Volume.reset()
        
        super.viewDidDisappear(animated)
    }

}

Requirements

  • iOS 8+
  • MediaPlayer.framework
  • NO AVFoundation \o/

Installation

Cocoapods

Because of this, I've dropped support for Cocoapods on this repo. I cannot have production code rely on a dependency manager that breaks this badly.

Git Submodules

Why submodules, you ask?

Following this thread and other similar to it, and given that Cocoapods only works with Swift by adding the use_frameworks! directive, there's a strong case for not bloating the app up with too many frameworks. Although git submodules are a bit trickier to work with, the burden of adding dependencies should weigh on the developer, not on the user. 😉

To install Volumer using git submodules:

cd toYourProjectsFolder
git submodule add -b submodule --name Volumer https://github.com/BellAppLab/Volumer.git

Swift 2 support

git submodule add -b swift2 --name BLLogger https://github.com/BellAppLab/BLLogger.git

Then, navigate to the new Volumer folder and drag the Source folder to your Xcode project.

Author

Bell App Lab, [email protected]

License

Volumer is available under the MIT license. See the LICENSE file for more info.

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A Swifty way to take control over the volume buttons on iOS.

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