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bot.js
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/**
* Author: Baterka.xyz
* Website: https://baterka.xyz
* By deleting this block you prevents further development of this bot!
*/
const SteamUser = require("steam-user"),
TradeOfferManager = require("steam-tradeoffer-manager"),
SteamTotp = require("steam-totp"),
SteamCommunity = require("steamcommunity"),
config = require("./config"),
fs = require('fs-extra'),
stringArgv = require('string-argv');
let client = new SteamUser(),
manager = new TradeOfferManager({
"steam": client,
"pollInterval": "10000",
"cancelTime": 10 * 60 * 1000
}),
community = new SteamCommunity();
let annoucenment_timer = null;
let cache_filename = './announcement.json';
let cache_data = null;
client.logOn({
accountName: config.bot_account.username,
password: config.bot_account.password,
twoFactorCode: SteamTotp.getAuthCode(config.bot_account.shared_secret),
rememberPassword: true
});
if (!fs.pathExistsSync(cache_filename)) {
fs.writeJsonSync(cache_filename, {});
cache_data = {};
console.log("Successfully created new cache file.");
} else {
cache_data = fs.readJsonSync(cache_filename);
console.log("Successfully loaded cached data: " + JSON.stringify(cache_data));
if(JSON.stringify(cache_data) !== "{}"){
annoucenment_timer = setInterval(async () => {
try {
await postAnnouncement(cache_data.title, cache_data.message);
console.log("Next announcement in " + time + " minutes.");
} catch (err) {
console.log(err);
}
}, cache_data.time * 60 * 1000);
console.log("Successfully enabled automatic announcement posting from cache.");
}
}
client.on("loggedOn", () => {
client.getPersonas([client.steamID], (personas) => {
console.log("Logged as '" + personas[client.steamID].player_name + "' (" + client.steamID + ")");
});
client.setPersona(SteamUser.EPersonaState.Online, config.profile.username);
});
client.on("webSession", (sessionID, cookies) => {
manager.setCookies(cookies, (err) => {
if (err)
return console.log("An error occurred while setting cookies:" + err);
console.log("Websession created and cookies set");
clearTimeout(restart_timer);
});
community.setCookies(cookies);
community.startConfirmationChecker(10000, config.bot_account.identity_secret);
setPlaying();
});
client.on("groupRelationship", (sender, rel) => {
if (rel === SteamUser.EClanRelationship.Invited) {
console.log("Invite to group '" + sender.getSteamID64() + "' automatically ignored");
client.respondToGroupInvite(sender, false);
}
});
client.on("friendRelationship", (sender, rel) => {
if (rel === SteamUser.EFriendRelationship.RequestRecipient && (config.admins.indexOf(sender.toString()) >= 0))
client.addFriend(sender);
else if (rel === SteamUser.EFriendRelationship.Friend) {
client.getPersonas([sender], personas => {
steamChatMessage(sender, "Welcome my lord!");
});
}
});
client.on("friendMessage", async (sender, message) => {
let steamid = sender.getSteamID64();
let isAdmin = (config.admins.indexOf(steamid) >= 0 || config.admins.indexOf(parseInt(steamid)) >= 0);
if (message.charAt(0) === "!") {
let command = stringArgv.parseArgsStringToArgv(message.slice(1));
if (command[0])
command[0] = command[0].toUpperCase();
switch (command[0]) {
case "HELP": {
if (!isAdmin)
steamChatMessage(sender, "I am automatizated Steam Group Moderator. Only administrators can use me.");
else
steamChatMessage(sender,
"Commands:\n" +
"!announcement <title> <message> <time_in_minutes> - Enable automatic announcement sender. Message will be sent every X minutes.\n" +
"!disable - Disable announcement sending."
);
}
break;
// When command not recognized
default:
if (isAdmin) {
switch (command[0]) {
case "ANNOUNCEMENT": {
const title = command[1],
message = command[2],
time = command[3];
if (isNaN(time))
return steamChatMessage(sender, "Second parameter must be number (Time in minutes)");
try {
await postAnnouncement(title, message, time);
fs.ensureFileSync(cache_filename);
fs.writeJsonSync(cache_filename, {
title,
message,
time
});
steamChatMessage(sender, "Announcement posted!");
steamChatMessage(sender, "Annoucement will be posted again in " + time + " minutes! Use command !disable to stop timer.");
annoucenment_timer = setInterval(async () => {
try {
await postAnnouncement(title, message);
console.log(" - Next announcement in " + time + " minutes.");
} catch (err) {
console.log(err);
}
}, time * 60 * 1000);
} catch (err) {
steamChatMessage(sender, err);
console.log(err);
}
}
break;
case "DISABLE": {
clearInterval(annoucenment_timer);
fs.ensureFileSync(cache_filename);
fs.writeJsonSync(cache_filename, {});
steamChatMessage(sender, "Automatic announcement posting disabled!");
}
break;
case "SHUTDOWN": {
steamChatMessage(sender, "Stopping...");
client.logOff();
console.log("Shutdown command recieved...!");
setTimeout(() => {
console.log("Shutdown imminent!");
process.exit(1);
}, 1000);
}
break;
case "RELOG":
steamChatMessage(sender, "Relogging...");
client.relog();
console.log("Relog command recieved...");
break;
default: {
steamChatMessage(sender, "Not valid command!");
}
}
}
else {
steamChatMessage(sender, "Not valid command!");
}
break;
}
} else
steamChatMessage(sender, "Not valid command!");
});
async function postAnnouncement(title, message) {
return new Promise(function (resolve, reject) {
community.postGroupAnnouncement(config.steam_group.steamid, title, message, (err) => {
if (err)
reject("Error while posting announcement. Error " + err);
console.log("Posted announcement!");
console.log(" - Title: " + title);
console.log(" - Message: " + message);
resolve();
});
});
}
let restart_timer;
client.on("disconnected", (eresult, msg) => {
console.log("Disconnected from steam. Reason: " + SteamUser.EResult[eresult]);
console.log("If connection does not resume within 5 minutes, bot restarts itself.");
restart_timer = setTimeout(() => {
console.log("Shutdown imminent!");
process.exit(2);
}, 5 * 60 * 1000);
});
manager.on("sentOfferChanged", (offer, oldstate) => {
declineOffer(offer);
});
manager.on("newOffer", (offer) => {
declineOffer(offer);
});
community.on("sessionExpired", () => {
console.log("Session Expired. Relogging...");
try {
client.webLogOn();
} catch (err) {
console.log(err);
}
});
function declineOffer(offer) {
offer.decline((err) => {
if (err) {
console.log("An error occurred while declining trade: " + err);
} else
steamChatMessage(offer.partner, "Offer declined!");
});
}
async function setPlaying() {
try {
client.gamesPlayed(config.profile.playing_message, true);
} catch (err) {
console.log("setPlaying() error: " + err);
}
}
function steamChatMessage(sender, message) {
client.chatMessage(sender, message);
}