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Path.h
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Path.h
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#pragma once
class Path
{
public:
const char* BACKGROUND_MAIN_MENU = "images/backgrounds/menuBackground.jpg";
const char* BACKGROUND_GAME_ADVENTURE = "images/backgrounds/adventureBackground.png";
const char* BACKGROUND_GAME = "images/backgrounds/gameBackground.jpg";
const char* BACKGROUND_WIN = "images/backgrounds/winBackground.jpg";
const char* BACKGROUND_LOSE = "images/backgrounds/loseBackground.jpg";
const char* PLAYER = "images/heroes/player.png";
const char* ENEMY_BOSS = "images/heroes/enemy/boss.png";
const char* ENEMY_SOLDIER = "images/heroes/enemy/soldier.png";
const char* ENEMY_SMALL_SOLDIER = "images/heroes/enemy/smallSoldier.png";
const char* ENEMY_GALACTIC_SOLDIER = "images/heroes/enemy/galacticSoldier.png";
const char* ENEMY_ZOMBIE = "images/heroes/enemy/zombie.png";
const char* ENEMY_SMALL_ZOMBIE = "images/heroes/enemy/smallZombie.png";
const char* BUTTON_NEW_GAME = "images/buttons/buttonNewGame.png";
const char* BUTTON_END_GAME = "images/buttons/buttonEndGame.png";
const char* BUTTON_1_VS_1 = "images/buttons/button1vs1.png";
const char* BUTTON_EASY = "images/buttons/buttonEasy.png";
const char* BUTTON_MEDIUM = "images/buttons/buttonMedium.png";
const char* BUTTON_HARD = "images/buttons/buttonHard.png";
const char* OBJECT_HEALTH_BAR = "images/objects/healthBar.png";
const char* OBJECT_HEART = "images/objects/heart.png";
const char* MUSIC_MENU = "sounds/mainMenuSound.wav";
const char* MUSIC_GAME = "sounds/gameSound.wav";
const char* MUSIC_CLICK = "sounds/clickSound.wav";
//Miniature
const char* MINIATURE_PLAYER = "images/heroes/miniatures/playerMiniature.png";
const char* MINIATURE_ENEMY_BOSS = "images/heroes/miniatures/bossMiniature.png";
const char* MINIATURE_ENEMY_SOLDIER = "images/heroes/miniatures/soldierMiniature.png";
const char* MINIATURE_ENEMY_SMALL_SOLDIER = "images/heroes/miniatures/smallSoldierMiniature.png";
const char* MINIATURE_ENEMY_GALACTIC_SOLDIER = "images/heroes/miniatures/galacticSoldierMiniature.png";
const char* MINIATURE_ENEMY_ZOMBIE = "images/heroes/miniatures/zombieMiniature.png";
const char* MINIATURE_ENEMY_SMALL_ZOMBIE = "images/heroes/miniatures/smallZombieMiniature.png";
};