From 14b2c7f864a400f95bbf27e784ae4ee7e2ee6b97 Mon Sep 17 00:00:00 2001 From: Magus Date: Fri, 5 Apr 2024 13:58:51 +0700 Subject: [PATCH] Formatting and typos, ref #105. --- scripts_src/headers/scripts.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/scripts_src/headers/scripts.h b/scripts_src/headers/scripts.h index 6261b815b..afc85282b 100644 --- a/scripts_src/headers/scripts.h +++ b/scripts_src/headers/scripts.h @@ -275,7 +275,7 @@ #define SCRIPT_ECRAIDER (256) // ECRaider.int ; Random Encounter Raider #define SCRIPT_ECPEASNT (257) // ECPeasnt.int ; Random Encounter Peasant #define SCRIPT_ECMRCHNT (258) // ECMrchnt.int ; Random Encounter Merchant -#define SCRIPT_ECGUARD (259) // ECGuard.int ; Random Encounter Gaurd +#define SCRIPT_ECGUARD (259) // ECGuard.int ; Random Encounter Guard #define SCRIPT_SCRAWPAT (260) // SCRawpat.int ; Rawhide patrons at NCR Entrance #define SCRIPT_WTELFLR2 (261) // WTElFlr2.int ; Electric Floor on Level 2 Sierra Base #define SCRIPT_WTPLTRP0 (262) // WTPlTrp0.int ; Plasma Trap for Sierra Base(-30) @@ -786,7 +786,7 @@ #define SCRIPT_ECCRAZY (767) // ECCrazy.int ; Crazies from Random Encounter #define SCRIPT_ECCLMJMP (768) // ECClmJmp.int ; Random Encounter Claim Jumpers #define SCRIPT_ECCANBAL (769) // ECCanbal.int ; Random Encounter Cannibals -#define SCRIPT_ECNOMSHA (770) // ECNomsha.int ; Random Encounter Nomad Shamon +#define SCRIPT_ECNOMSHA (770) // ECNomsha.int ; Random Encounter Nomad Shaman #define SCRIPT_ECMARADR (771) // ECMaradr.int ; Random Encounter Marauder #define SCRIPT_ECROGUE (772) // ECRogue.int ; Random Encounter Rogue #define SCRIPT_ECHERMIT (773) // ECHermit.int ; Random Encounter Hermit @@ -905,7 +905,7 @@ #define SCRIPT_SSEMIEN1 (886) // SSEmiEn1.int ; Ncr emitters for ncr entrance on map 1 #define SCRIPT_QIBSTDR1 (887) // QIBstDr1.int ; Blast Door for Reactor Off to remain closed #define SCRIPT_QIBSTDR2 (888) // QIBstDr2.int ; Blast Door for Reactor On to remain closed -#define SCRIPT_VIDARBOX (889) // VIDarBox.int ; Vault City Darrow Shop Box +#define SCRIPT_VIDARBOX (889) // VIDarBox.int ; Vault City Darrow Shop Box #define SCRIPT_HSCRLDR (890) // HSCrlDr.int ; Jail cell door for Broken Hills #define SCRIPT_ECTLKMUT (891) // ecTlkMut.int ; Military Base Conversation Mutants #define SCRIPT_FCCHEMST (892) // FCChemst.int ; Chemist in San Francisco