From 06eda4341521f6145cdc4a5ffa7e6005e6a7e9de Mon Sep 17 00:00:00 2001 From: Magus Date: Tue, 12 Sep 2023 17:31:22 +0700 Subject: [PATCH] update changelog --- docs/changelog.md | 72 ++++++++++++++++++++++++++++++++++------------- 1 file changed, 52 insertions(+), 20 deletions(-) diff --git a/docs/changelog.md b/docs/changelog.md index 116e66cecd..28c3076c87 100644 --- a/docs/changelog.md +++ b/docs/changelog.md @@ -5,6 +5,7 @@ This file lists changes for RPU only (since RP 2.3.3). In addition to the below list, RPU releases contain all applicable fixes from the corresponding [UPU releases](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch/blob/master/docs/changelog.md). Sometimes UPU or RPU may be updated independently, which is why you might see gaps in version numbers. +- [Version 27](#version-27) - [Version 26](#version-26) - [Version 25](#version-25) - [Version 24](#version-24) @@ -33,20 +34,39 @@ Sometimes UPU or RPU may be updated independently, which is why you might see ga - [readme](rp-readme.txt) - [changelog](rp-changelog.txt) +### Version 27 + +- New animations for Cat Jules, from [black dude](https://github.com/rotators/fallout-animations/tree/master/Male_BlackDude) set. +- [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/147) improved mysterious stranger causing lag in a random encounter. +- Increased lighting in some of the darker areas. +- Abbey + - [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/pull/219) double reward for killing the small deathclaw. +- San Francisco + - [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/165) stupid characters being unable to return the decomposing body to Dr. Wong. +- Vault City + - Chief Librarian Kohl will give a [pointer to Abbey](https://github.com/BGforgeNet/Fallout2_Restoration_Project/pull/220). +- Vault Village + - [Changed] critter placement so one "strong peasant" does not block the desk (contain minor loot) in the "upgraded" village elevations. + ### Version 26 + - Hero Appearance updated to version 2.6. - Party Orders updated to version 1.11. ### Version 25 + Fixed [crash in EPA](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/129) when sfall QoL features weren't selected during installation. ### Version 24 + Maintenance release: bugfixes from UPU, expanded Polish translation. ### Version 23 + Fixed Cassidy missing talking head. ### Version 22 + - [Animations](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/107) - Extended flamer animations are moved into a separated component, and updated. - Green ghoul "magic hands ground" animation is enabled. @@ -58,9 +78,11 @@ Fixed Cassidy missing talking head. - Fixed [black screen](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/108) upon entering the area in German version. ### Version 21 + Updated sfall to 4.3.0.1. ### Version 20 + - General - XP rewards for Kaga are [more consistent](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/78). Also, Kaga will wield more appropriate weapons at each level (2: hunting rifle instead of 14mm pistol, 3: assault rifle instead of combat shotgun, 4: super cattle prod instead of laser rifle). - Linux: fixed AmmoMod installation on case sensitive fs. @@ -83,36 +105,44 @@ Updated sfall to 4.3.0.1. - All this also applies to plants inside EPA. ### Version 18 + Updated [Hero Appearance](https://github.com/BGforgeNet/Fallout2_Hero_Appearance) to v2.1, shipping only canon sets by default. ### Version 17 + - Kaga now has [consistent stats and HP](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/57). ### Version 16 + - Separated [NPC armor](https://github.com/BGforgeNet/Fallout2_NPC_Armor) mod. - Added Italian and Hungarian translations. - Fixed a leftover from YAAM, incorrect stats for BB ammo. ### Version 14 + - Fixed auto installer not allowing to select a directory in some cases. - Fixed `AllowSoundForFloats` placement in `ddraw.ini` - Enabled more QoL options: `WorldMapTerrainInfo`, `ActionPointsBar`, increased `NumSoundBuffers` to 16. ### Version 13 + - Multiple fixes and updates from [UPU](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch). - Added [high quality music](https://github.com/BGforgeNet/Fallout2-HQ-music). ### Version 12 - - Fixed incorrect `WorldMapSlots` placement in `ddraw.ini`. - - Fixed re-stocking Red 888 Guns (introduced in v11). - - Fixed `rpu-install.command` being left out on cleanup. + +- Fixed incorrect `WorldMapSlots` placement in `ddraw.ini`. +- Fixed re-stocking Red 888 Guns (introduced in v11). +- Fixed `rpu-install.command` being left out on cleanup. ### Version 11 - - [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/32) custom `ddraw.ini` configuration. - - [Removed](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch/issues/35) old workarounds for 'too many items'. - - Moved more ini files into `mods` directory. + +- [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/32) custom `ddraw.ini` configuration. +- [Removed](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch/issues/35) old workarounds for 'too many items'. +- Moved more ini files into `mods` directory. ### Version 10 + - General - Disabled `AIBestWeaponFix` by default, as it's not much of a fix. - Fixed Goris de-robing script so that it'll actually enable `UseFileSystemOverride` when necessary. @@ -134,6 +164,7 @@ Updated [Hero Appearance](https://github.com/BGforgeNet/Fallout2_Hero_Appearance - Badger will keep re-stocking after 7 years. ### Version 9 + - General - Allowed all Kaga versions to be knocked down, for consistency. - Added [Party Orders](https://github.com/BGforgeNet/Fallout2_Party_Orders) to release package. @@ -153,6 +184,7 @@ Updated [Hero Appearance](https://github.com/BGforgeNet/Fallout2_Hero_Appearance Added missing item highlight and party control mods. ### Version 7 + - Enabled some QoL features in sfall: `DontTurnOffSneakIfYouRun`, `NumbersInDialogue`, `WorldMapFontPatch`, `PartyMemberExtraInfo`. - Removed files identical to their `master.dat` versions. - Removed duplicate files from animations components. @@ -185,24 +217,24 @@ Repacked into .dat file. ### Version 1 - General - - Damage formula no longer erroneously defaults to YAAM. - - Various under the hood changes and optimizations. + - Damage formula no longer erroneously defaults to YAAM. + - Various under the hood changes and optimizations. - Abbey - - Computer desk in SW map corner gives a message when used. - - Both deatchclaws have correct scripts now. - - Fixed brother Paul not giving access to computers if the beast was killed, but the book wasn't retrieved. + - Computer desk in SW map corner gives a message when used. + - Both deatchclaws have correct scripts now. + - Fixed brother Paul not giving access to computers if the beast was killed, but the book wasn't retrieved. - Broken Hills - - Allowed to use lockpicks in Chad's quest. + - Allowed to use lockpicks in Chad's quest. - Den - - Fixed dealer's bodyguard description. - - Deleted 0-stack ammo pack from Metzger's desk. - - Bobby's floats tweaked to reflect he's packing things. + - Fixed dealer's bodyguard description. + - Deleted 0-stack ammo pack from Metzger's desk. + - Bobby's floats tweaked to reflect he's packing things. - Enclave - - Fixed RP NPC suffering no damage in the puzzle room. - - Fixed vertibird pad area being immune to meltdown countdown and FEV poisoning. + - Fixed RP NPC suffering no damage in the puzzle room. + - Fixed vertibird pad area being immune to meltdown countdown and FEV poisoning. - Klamath - - Fixed Duntons offering the job on the pastures, then telling the PC off. Also, fixed CoP check in their script. + - Fixed Duntons offering the job on the pastures, then telling the PC off. Also, fixed CoP check in their script. - Gecko - - Lenny: moved ammo from hands to inventory. + - Lenny: moved ammo from hands to inventory. - Hubologists' stash - - Added proper messages for using skills and items on the top door. + - Added proper messages for using skills and items on the top door.