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# Maps of Elanthia ## How to update your maps 1. [Download](https://github.com/GenieClient/Maps/archive/refs/heads/main.zip) a zip of all the maps 2. Unzip the file 3. Copy the unzipped contents to your `<genie folder>/Maps` directory Questions? Issues? Please join the conversation in the [#automapper Discord channel](https://discord.gg/MtmzE2w) Instructions for contributing to Genie Maps: https://github.com/GenieClient/Genie4/wiki/08.-AutoMapper#contribute-to-the-map-repository ## Best practices Number all the maps (exception exist) reserve a new number in mapnames.csv Quest maps (MT and normal) start at 500 Fest maps start at 600 reuse numbers for the same MT in different years Please use the HEX CODES to ensure maximum compatibility. Color order indicates priority. Fuchsia (#FF00FF) throughpoint, portal, or transport Lime (#00FF00) other room of economic interest (bank teller, exchange, loot buyers, post office, services, etc.) Orange (#FF8000) guildleader Mint (#00BF80) auto-healer Red (#FF0000) room where you can purchase an item Yellow (#FFFF00) stat training room Blue (#0000FF) water room (swimming required) Navy (#000080) underwater room (drowning possible) Amber (#FFBF00) roundtime or other non-swimming obstacle Sienna (#993300) mining room Green (#008000) lumber room Sand (#C2B280) Ranger trailhead Aqua (#00FFFF) PC housing Periwinkle (#A6A3D9) pilgrim badge shrine Eggplant (#400040) depart room Purple (#800080) favor altar #goto label conventions: http://www.elanthia.org/GenieSettings/#Labels
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