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5 files changed

+8
-7
lines changed

5 files changed

+8
-7
lines changed

engine/Assets/Scripts/Modes/MatchMode/MatchStateMachine.cs

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -150,7 +150,6 @@ public class RobotPositioning : MatchState {
150150
public override void Start() {
151151
base.Start();
152152

153-
154153
PhysicsManager.IsFrozen = true;
155154
MatchMode.SpawnAllRobots();
156155

@@ -220,7 +219,7 @@ public override void Start() {
220219
PhysicsManager.IsFrozen = false;
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}
222221

223-
public override void Update() { }
222+
public override void Update() {}
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225224
public override void End() {
226225
base.End();

engine/Assets/Scripts/UI/Dynamic/DynamicUIManager.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -261,7 +261,7 @@ void TweenFinished() {
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SubScreenSpaceContent.RootGameObject.SetActive(true);
262262
}
263263
}
264-
264+
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// Unfreeze physics no matter what because it has a counter
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PhysicsManager.IsFrozen = false;
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engine/Assets/Scripts/UI/Dynamic/Modals/ExitSynthesisModal.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -26,10 +26,10 @@ public override void Create() {
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FieldSimObject.DeleteField();
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MatchMode.ResetMatchConfiguration();
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}
29-
29+
3030
SimulationRunner.InSim = false;
3131
DynamicUIManager.CloseAllPanels(true);
32-
32+
3333
ModeManager.CurrentMode = null;
3434
SceneManager.LoadScene("GridMenuScene", LoadSceneMode.Single);
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engine/Assets/Scripts/UI/Dynamic/Panels/Configuring/Scoring/ScoringZonesPanel.cs

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -150,7 +150,8 @@ public override void Update() {}
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151151
public override void Delete() {
152152
FieldSimObject.CurrentField.ScoringZones.ForEach(x => {
153-
if (x != null) x.VisibilityCounter--;
153+
if (x != null)
154+
x.VisibilityCounter--;
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});
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PhysicsManager.IsFrozen = false;
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}

engine/Assets/Scripts/UI/Dynamic/Panels/SpawnLocationPanel.cs

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -109,7 +109,8 @@ public override void Update() {
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110110
public override void Delete() {
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_robotHighlights.ForEach(x => {
112-
if (x != null) Object.Destroy(x.gameObject);
112+
if (x != null)
113+
Object.Destroy(x.gameObject);
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});
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}
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