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Removed old testing debug
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engine/Assets/Scripts/Modes/ModeManager.cs

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@@ -33,7 +33,6 @@ public static IMode CurrentMode {
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public static void Start() {
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if (CurrentMode == null) {
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if (isSinglePlayer) {
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Debug.Log("Sim runner start create modal");
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DynamicUIManager.CreateModal<ChooseSingleplayerModeModal>();
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} else {
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DynamicUIManager.CreateModal<ChooseMultiplayerModeModal>();

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