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I have searched the bug with a few keywords, and I confirm this bug was not yet reported.
Location
Horizon
Describe the issue
Per the title: if there are two or more items on a tile, and you throw something at the tile from two or more tiles away (so you're not 'setting something down', though sometimes this activates even when you're adjacent to the tile and on green intent), it'll eject one random item off that tile in the opposite direction.
It's very annoying! And sometimes inconsistent! It really shouldn't be happening on green intent at the very least.
How to reproduce
drop two items on a tile that doesn't have a wall or other solid object behind it
move far enough away that you aren't adjacent
throw a third object at that tile
Round ID
No response
Staff ckey
No response
The text was updated successfully, but these errors were encountered:
Checks
Location
Horizon
Describe the issue
Per the title: if there are two or more items on a tile, and you throw something at the tile from two or more tiles away (so you're not 'setting something down', though sometimes this activates even when you're adjacent to the tile and on green intent), it'll eject one random item off that tile in the opposite direction.
It's very annoying! And sometimes inconsistent! It really shouldn't be happening on green intent at the very least.
How to reproduce
Round ID
No response
Staff ckey
No response
The text was updated successfully, but these errors were encountered: