[1.16] Adjust block material ID injection point #511
Merged
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The next version of Embeddium will no longer call
ItemBlockRenderTypes.canRenderInLayer
directly; in order for Oculus to still work with it, the injection point needs to be updated. I stole these new injection points shamelessly from the 1.18 branch.I did not test with Rubidium, but I don't see why they wouldn't work there too.