Open
Description
I have just discovered that Arma has a cache for compile/compileFinal. Every string that you compile and it's resulting code is being cached, indefinetely till you exit the game.
Things like this:
Are essentially a memory leak. Every query result is kept in memory.
Workaround would be parseSimpleArray.
Game version: 1.88
There is a video that illustrates the issue here: https://feedback.bistudio.com/T135718