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Releases: AppliedEnergistics/Applied-Energistics-2

19.1.1-beta for Minecraft 1.21.1

19 Dec 21:28
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What's Changed

  • For Addons: Add a method to build menu types without causing them to be registered. by @shartte in #8287
  • Updated Crowdin Translations by @github-actions in #8271
  • Use the correct event to register the AE2 commands, fixing use after reload. by @shartte in #8293
  • Fix crash-issue when network inventory with non-EMI-compatible stacks is exposed to EMI by @shartte in #8294

Full Changelog: neoforge/v19.1.0-beta...neoforge/v19.1.1-beta

15.3.1-beta for Forge on Minecraft 1.20.1

19 Dec 22:53
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Use the correct event to register the AE2 commands, fixing use after reload. by @shartte in #8293

Full Changelog: forge/v15.3.0-beta...forge/v15.3.1-beta

19.1.0-beta for Minecraft 1.21.1

17 Dec 10:58
1600e93
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What's Changed

This release optimizes channel computation. There is no network "booting" delay anymore: channels are recomputed and network devices become operational near-instantly. Released as a beta for now. Please let us know if you notice bugs in the new channel computation algorithm.

Full Changelog: neoforge/v19.0.27...neoforge/v19.1.0-beta

15.3.0-beta for Forge on Minecraft 1.20.1

17 Dec 18:50
18d5e7c
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What's Changed

This release optimizes channel computation. There is no network "booting" delay anymore: channels are recomputed and network devices become operational near-instantly. Released as a beta for now. Please let us know if you notice bugs in the new channel computation algorithm.

  • Instantly recompute channels when changing parts of a network (backport of #8285) by @shartte in #8289

Full Changelog: forge/v15.2.16...forge/v15.3.0-beta

15.3.0-beta for Fabric on Minecraft 1.20.1

17 Dec 19:01
905f0e4
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This release optimizes channel computation. There is no network "booting" delay anymore: channels are recomputed and network devices become operational near-instantly. Released as a beta for now. Please let us know if you notice bugs in the new channel computation algorithm.

Full Changelog: fabric/v15.2.14...fabric/v15.3.0-beta

19.0.27 for Minecraft 1.21.1

13 Dec 23:19
5b884a3
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What's Changed

  • Make the P2P power ratios configurable for energy / transport by @shartte in #8281

Full Changelog: neoforge/v19.0.26...neoforge/v19.0.27

15.2.16 for Forge on Minecraft 1.20.1

13 Dec 23:18
8ad3db1
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  • Make P2P tunnel operation energy cost configurable

Full Changelog: forge/v15.2.15...forge/v15.2.16

19.0.26 for Minecraft 1.21.1

10 Dec 12:03
3555f55
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What's Changed

  • Fix locking storage and conversion monitors by @Mithi83 in #8272

Full Changelog: neoforge/v19.0.25...neoforge/v19.0.26

19.0.25 for Minecraft 1.21.1

09 Dec 11:16
96de5f7
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What's Changed

  • Updated Crowdin Translations by @github-actions in #8270
  • Allow cycling through facade states with a wrench left-/right-click by @Mari023 in #8247

Full Changelog: neoforge/v19.0.24...neoforge/v19.0.25

19.0.24 for Minecraft 1.21.1

08 Dec 16:31
330e163
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What's Changed

  • Updated Crowdin Translations by @github-actions in #8185
  • Add modifier key for placing cable parts on the opposite side by @62832 in #7864
  • Add AE2 tools/utils to main creative tab by @floridaman in #8108
  • Craft items until the inventory is full by holding space and clicking the output slot in the crafting terminal by @PiTheGuy in #8112
  • Normalized crafting progress across items/fluids/etc. by @shartte in #8266
  • Fix pulse unlock mode being broken by a constant redstone signal by @jpenilla in #8172
  • Allow enchanting annihilation planes with unbreaking and efficiency by @Mithi83 in #8178
  • Rework Storage Disassembly system to be based on Custom Recipes / Impl #6934 by @Kanzaji in #8207
  • Add/fix various missing tags by @62832 in #8224
  • Expose entire network inventory to EMI for craftable/favorite checks (configurable, off by default) by @ramidzkh in #8215
  • Updated Crowdin Translations by @github-actions in #8259

New Contributors

Full Changelog: neoforge/v19.0.23-beta...neoforge/v19.0.24