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fase4cammove.cs
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fase4cammove.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class fase4cammove : MonoBehaviour
{
public GameObject botao;
public Image fim;
// Start is called before the first frame update
void Start()
{
fim.canvasRenderer.SetAlpha(0);
}
// Update is called once per frame
void Update()
{
if(DialogueTrigger.movecamera == true)
{
transform.Translate(Vector3.right * Time.deltaTime * 2);
fadeIn();
StartCoroutine(botaoRecomecar());
}
}
public void fadeIn()
{
if (DialogueManager.fimfade == true)
{
fim.CrossFadeAlpha(1, 6, true);
}
}
IEnumerator botaoRecomecar()
{
yield return new WaitForSeconds(6);
botao.SetActive(true);
}
}