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boxDialog.cs
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boxDialog.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class boxDialog : MonoBehaviour
{
public Text nome;
public Image foto;
public Sprite miri;
public Sprite irritator;
public Sprite mastodonte;
public Sprite humanoprim;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (nome.text == "Miri")
{
foto.GetComponent<Image>().sprite = miri;
}else if(nome.text == "Irritator")
{
foto.GetComponent<Image>().sprite = irritator;
}else if(nome.text == "Mastodonte")
{
foto.GetComponent<Image>().sprite = mastodonte;
}else if(nome.text == "Humano Primitivo")
{
foto.GetComponent<Image>().sprite = humanoprim;
}
}
}